Items tagged with ray tracing
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Zak Killian - Tue, Apr 11, 2023
When NVIDIA unveiled its grand plans to bring real-time ray-tracing to computer games, those of us in the audience who understood what that really meant were cautiously optimistic. It's probably fair to say that most of the uses of...
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Zak Killian - Wed, Apr 05, 2023
Polish developer CD Projekt Red seems to be among the few game publishers of decent size that understand the PC market: once you release a game, it doesn't vanish from the market after a few weeks, months, or even years. It stays in shops...
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Zak Killian - Fri, Mar 24, 2023
Real-time ray-traced graphics were big buzz around the time that Elden Ring was first announced. Close to the release, Bandai-Namco, the game's publisher, also announced that the developer FromSoftware would be releasing a patch for its magnum opus that adds ray-traced effects. Well, that...
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Mark Tyson - Thu, Mar 23, 2023
Graphics chip maker NVIDIA and game developer CD Projekt Red have showcased a stunning new version of Cyberpunk 2077 at the Game Developers Conference (GDC) in San Francisco as promised. The key change to this already graphically glorious...
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Mark Tyson - Tue, Mar 21, 2023
A ray tracing technique known as path tracing looks set to make it to mainstream PC gaming, thanks to an SDK release by NVIDIA today. Implementing real-time path tracing is claimed by the graphics centric firm to be “the next frontier in...
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Aaron Klotz - Sat, Mar 11, 2023
NVIDIA is hosting an event at GDC 2023 that will discuss the integration of path tracing technology into Cyberpunk 2077's highly anticipated RT Overdrive graphics mode. NVIDIA's senior developer technology engineer Pawel Kozlowski, and CD...
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Mark Tyson - Fri, Mar 03, 2023
Valve has delivered an OS update which adds native ray tracing to the Steam Deck. The first game benefitting from this change is DOOM Eternal. At the time of writing, the necessary Steam Deck OS update is a beta, version 3.4.6 Beta to be...
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Lane Babuder - Thu, Feb 23, 2023
It seems like every game is getting the ray-tracing treatment these days. We are not complaining because, so far, these improvements have made games that may not have aged well otherwise look gorgeous. One of the first was for Quake II...
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Zak Killian - Tue, Dec 06, 2022
If you weren't a PC gamer when the original Portal released in October of 2007, you probably don't realize the immense impact that the game had. Debuting as part of The Orange Box package, along with the complete version of Half-Life 2 as...
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Mark Tyson - Mon, Dec 05, 2022
Hardware benchmarks specialist, Basemark, is getting ready to release a new product called ‘GPUScore: In Vitro’. In brief, In Vitro is claimed to be the world’s first ray tracing technology benchmark for mobile devices. The tool has been...
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Lane Babuder - Sun, Oct 16, 2022
In February 2022, the spiritual successor to Dark Souls, Elden Ring, was released. With George R. R. Martin as one of the writers and producers, and the game's development legend Hidetaka Miyazaki at the helm, it was almost sure to be a...
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Lane Babuder - Mon, Oct 03, 2022
It's almost time for Half-Life to celebrate its 24-year anniversary. The Valve Software team, led by Gabe Newell, a former Microsoft engineer, released the genre-defining first-person shooter in 1998. Unfortunately, though, the real-time...
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Mark Tyson - Fri, Sep 02, 2022
Intel has published another episode of the Tom and Ryan Show. This time, the hot topic is Ray Tracing on Intel’s slowly emerging line of Arc Alchemist discrete GPUs. While it is interesting to hear about real-time ray tracing on Intel...
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Paul Lilly - Wed, Jul 20, 2022
A self-proclaimed "GPU veteran" and "hunter of fake leaks" who is relatively new to the scene has posted an eye-popping claim in regards to NVIDIA's next-gen Ada Lovelace architecture. According to the leaker, someone has benched a...
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Zak Killian - Mon, May 09, 2022
Performance and fidelity are often two opposing sides of the same axis in computer graphics. You already know this; raise resolution, performance goes down. Rendering resolution is only one of the many sliders that game developers can...
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Zak Killian - Sat, Apr 02, 2022
Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the advent of Microsoft's DirectX Ray-Tracing...
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Lane Babuder - Fri, Apr 01, 2022
The computing and gaming industries have had their fair share of tropes over the years. Such as in the late 2000's when "Will it run crysis?" was asked of any computing device put on the market upon the release of a hardware-punishing...
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Zak Killian - Tue, Feb 15, 2022
Back in 2011, a little Polish game company released a game called Dead Island. It was a bit buggy and lacking in polish (no pun intended), but it was remarkably ambitious, and succeeded more than it failed. Dead Island was a big hit for...
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Zak Killian - Thu, Jan 27, 2022
When NVIDIA first released its "RTX" real-time ray-tracing graphics cards onto the world, the general reaction to the "what's-old-is-new-again" hybrid rendering paradigm was mostly a resounding "meh" because of the hefty performance hit it...
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Zak Killian - Mon, Jan 10, 2022
Do you have a GeForce graphics card from the 10-series or later, or alternatively an RDNA-based Radeon? If the answer is "yes," have you tried Quake II RTX? If not, why not? You don't have to own the game, nor do you need a GeForce RTX...
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Keith May - Tue, Nov 09, 2021
When Assassin's Creed: Origins was released, it changed the future of the franchise forever. It updated everything, from gameplay mechanics to graphics, andwas stunning—but time has marched on and next-gen graphical features are becoming...
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Zak Killian - Fri, Oct 15, 2021
One of the great advantages of video game emulators is that they allow us to shine up old titles that may suffer due to low resolutions or frame rate limits. The Legend of Zelda: Breath of the Wild has remained one of the most popular...
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