Items tagged with ray tracing

If you are the kind of gamer who is torn between needing a thin and light notebook on the go but still want cutting edge graphical performance, you have probably had your eye on an external graphics dock. Low-power internal graphics can get you through your classes or workday, then back at home a quick plug-in... Read more...
If you're of a certain age, then Quake 2 probably holds a special place in your heart. From its [at the time] state-of-the-art graphics, to its robust LAN multiplayer component, to its frequent use as a benchmark for graphics cards, Quake 2 built up quite the following. Quake 2 was released over two decades ago, but... Read more...
This year's Consumer Electronics Show wrapped up just a few days ago, and while some years it is relatively tame in the tech space, the convention did not disappoint this time around. There were new product announcements, technology previews, and even a bit of back and forth between NVIDIA CEO Jensen Huang and AMD CEO... Read more...
AMD this week launched the first consumer graphics card for gaming to feature a GPU built on a 7-nanometer manufacturing process, and in doing so it may have achieved performance parity with NVIDIA's GeForce RTX 2080. That parity will likely go out the window when enabling real-time ray tracing, a feature the Radeon... Read more...
Dating back to even before NVIDIA launched its GeForce RTX series, there were rumors that some of its next-generation cards (which are now current generation) would lack real-time ray tracing hardware, and carry the "GTX" moniker instead of RTX. We haven't seen that yet, though a fresh rumor suggests that more GTX... Read more...
Gamers and benchmarkers have been using 3DMark software to test out their video card prowess for many years. As GPU makers add new graphics card capabilities, the benchmarks have to change to keep up with the times. Not long ago we saw that the NVIDIA RTX 2080 was putting quite the beatdown on the Titan XP in the... Read more...
Following a rash of strategic 'leaks' by social media influencers, NVIDIA on Monday formally introduced its Titan RTX graphics card, a heavy-hitting accelerator that the company is appropriately billing as "the world's most powerful desktop GPU." It's built to handle the data-crunching rigors of deep learning... Read more...
It seems NVIDIA is collaborating with several social media influencers to drum up excitement about an unreleased and unannounced product—the Titan RTX. This card is very real, and it's being teased on various spots on the web, albeit without any concrete details such as specs and pricing. A launch can't be far behind... Read more...
NVIDIA is fleshing out its Quadro RTX series of professional graphics cards with the Quadro RTX 4000, now the least expensive option in the refreshed Quadro family with dedicated hardware to accelerate ray tracing workloads. As with the higher-end models, the new Quadro RTX 4000 is based on the company's latest... Read more...
NVIDIA and developer 4A Games have released a video showing over 6 minutes of gameplay footage from Metro Exodus, a story-driven first person shooter (FPS) that will be one of the first titles to support real-time ray tracing. The video is narrated by Benjamin Archard, a rendering programmer at 4A Games. In it, he... Read more...
A few weeks back, at an event just prior to the Gamescom kick-off in Cologne, Germany, NVIDIA CEO Jensen Huang officially unveiled the company’s initial GeForce RTX 2000 series graphics card line-up, based on its new Turing GPU microarchitecture. Jensen discussed a number of the cards’ new features... Read more...
We are fast approaching the launch of Lara Croft's next big adventure, Shadow of the Tomb Raider, which is set to be one of the first games to support real-time ray tracing. It's also a reboot of the popular Tomb Raider franchise (new players can jump right in without feeling lost in the story line). As the launch... Read more...
We are on the cusp of the era of real-time ray tracing in games. It effectively begins once NVIDIA starts shipping its GeForce RTX series cards based on the company's Turing GPU architecture, with dedicated Tensor and RT cores underneath the hood, but what kind of performance can we realistically expect? That depends... Read more...
Now that NVIDIA has announced its GeForce RTX family of graphics cards, all that anyone can talk about these days is real-time ray-tracing. NVIDIA is billing it as a key selling point for the GeForce RTX family, and we can see why the company is so willing to unleash the feature on gamers. However, while gamers have... Read more...
This has been a big week for NVIDIA, as it officially announced its GeForce RTX family on Monday that promises to bring real-time ray tracing (and all of the added realism that comes as a result) to the next-generation of video games. While we've talked a lot about the hardware that powers NVIDIA RTX real-time ray... Read more...
Despite the fact that NVIDIA has kept tight-lipped about its upcoming Turing-based GeForce graphics cards, it really does seem like the worst-kept secret by this point. More information is starting to trickle out, and unfortunately for NVIDIA, its own partners are doing that leaking. Today, we learn of the specs of... Read more...
We been hearing a lot about NVIDA's next-generation GPU architecture since late last year, and today NVIDIA is announcing the first products based on Turing. NVIDIA is targeting the professional graphics market first with the new Quadro RTX 8000, RTX 6000 and RTX 5000 GPUs. Turing GPU architecture replaces Pascal... Read more...
The future of graphics may very well be in real-time ray tracing, provided the hardware advances to the point where it can handle the added demands the technology requires. Slowly but surely we are getting there. In the meantime, NVIDIA is doing some interesting things in graphics, the latest of which is developing a... Read more...
Almost everything we know about NVIDIA's next generation GeForce GPUs is based in rumors and speculation. That will change sometime this summer, and by August at the latest, as NVIDIA is scheduled to talk about its next-gen GPUs at the Hot Chips conference. In the meantime, the latest chatter is that NVIDIA's upcoming... Read more...
We were first introduced to NVIDIA's 12nm Volta GV100 GPU architecture back in early May 2017 when the Tesla V100 Accelerator debuted. NVIDIA later extended its GV100 GPU to the Titan V (you can read the HotHardware review here), which is aimed at professional and academic deep learning applications. Now, NVIDIA is... Read more...
Earlier this week Microsoft and NVIDIA announced some major advances in real-time ray tracing using high-end gaming hardware. When Microsoft talked up its tech, the company noted that some of the major game engines out there would be integrating ray tracing, and that the new tech would be coming to video games. At the... Read more...
Microsoft says that 3D gaming today is a lie. While the techniques game designers use can make games on your screen look like they're 3D, the rasterization process used ultimately only operates in two dimensions with 3D primitives mapped onto it via transformation matrices. Things are changing with the introduction... Read more...
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