Elden Ring Update Hints At Sweet Ray Tracing Effects And New DLC Maps
While the game's 1.07 patch was originally meant to separate PvP and PvE balance changes, other gems were found as well. On Twitter, a dataminer named Lance McDonald found some memory locations that held a string that invokes a raytracing warning. In the case of Elden Ring, the warning is that turning on the feature is intended to lock all other performance features in favor of quality.
I was able to enable Ray Tracing in the latest Elden Ring update with a small patch to the executable. However it seems to be completely broken for now, I assume some shaders missing or something. (I’m using a GeForce RTX 2070super) pic.twitter.com/bBbFWFXlqN
— Lance McDonald (@manfightdragon) October 14, 2022
Not only is there references to prettier game engine effects, but there is also reference to new DLC maps. Data Minter Sekiro Dubi pointed out that there are map labels that start with m20 for maps that haven't been seen before. Dubi noted that m20 is legacy labeling, but there are also labels for maps that are labeled with m45, which hasn't been seen before. Implying that there could potentially be DLC coming up.
While players wait for more information involving this, they can enjoy patch 1.07 on all platforms, which looks to offer a more fair experience if you're not so much into PvP. Or, if you are tired of getting your butt kicked by brutal adversaries, you can check out the plethora of people who managed to beat the game in a variety of ways. For example, beating the title in 30 minutes, or how about beating Malenia Level 1 with a dance pad?