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GeForce 7600 GT Performance: FarCry

GeForce 7600 GT Performance Comparisons with FarCry v1.33
Details: http://www.farcry.ubi.com/

FarCry
If you've been on top of the gaming scene for some time, you probably know that FarCry was one of the most visually impressive games to be released on the PC last year. Courtesy of its proprietary engine, dubbed "CryEngine" by its developers, FarCry's game-play is enhanced by Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and surround sound. Before titles such as Half-Life 2 and Doom 3 hit the scene, FarCry gave us a taste of what was to come in next-generation 3D gaming on the PC. We benchmarked the graphics cards in this article with a custom-recorded demo run taken in the "Catacombs" area checkpoint, at various resolutions without anti-aliasing or anisotropic filtering enabled, and then again with 4X AA and 16X aniso enabled concurrently.

 

It was another clean sweep for the GeForce 7600 GT in our custom FarCry benchmark. Here, regardless of resolution or whether or not any additional pixel processing was used, the GeForce 7600 GT posted framerates much higher than any of the ATI powered cards, sometimes more than doubling the performance. A single GeForce 7600 GT was again able to outpace a pair of X1600 Pros running in a CrossFire configuration, and a pair of 7600 GTs running in SLI mode can't be touched by the competing boards we tested.


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