GeForce 7600 GT Performance: HL2
|Thanks to the dedication of hardcore PC gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time. So, when Valve announced Half-Life 2 was close to completion in mid-2003, gamers the world over sat in eager anticipation. Unfortunately, thanks to a compromised internal network, the theft of a portion of the game's source code, and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait until November '04 to get our hands on this classic. We benchmarked Half-Life 2 with a long, custom-recorded timedemo in the "Canals" map, that takes us through both outdoor and indoor environments. These tests were run at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without any anti-aliasing or anisotropic filtering and with 4X anti-aliasing and 16X anisotropic filtering enabled concurrently.|
Like the 3DMark06 results on the previous page, the GeForce 7600 GT swept all of the Half Life 2 benchmarks, regardless of the test configuration. A single GeForce 7600 GT handily outpaced the Radeon X1600 Pro and X1600 XT, and was even faster than X1600 Pro CrossFire by a wide margin. A pair of GeForce 7600 GTs running in SLI mode helps NVIDIA's cause, further outpacing all of the other cards and configurations we tested.