NVIDIA's GeForce 7 Update: Introducing the 7900 GTX, 7900 GT & 7600 GT

GeForce 7600 GT Performance: Quake 4

GeForce 7600 GT Performance Comparisons with Quake 4
Details: http://www.quake4game.com/

Quake 4
id Software, in conjunction with developer Raven, recently released the latest addition to the wildly popular Quake franchise, Quake 4. Quake 4 is based upon an updated and slightly modified version of the Doom 3 engine, and as such performance characteristics between the two titles are very similar.  Like Doom 3, Quake 4 is also an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows, but unlike Doom3, Quake 4 features some outdoor environments as well. We ran this these Quake 4 benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously.

 

If you thought the GeForce 7600 GT's dominance was impressive with F.E.A.R., you'll be even more-so impressed to see our Quake 4 benchmarks here.  It's no mystery that NVIDIA hardware simply runs Id Quake and Doom engine games faster.  It has been that way since seemingly the beginning of time.  Blame it on inferior OpenGL drivers from ATI or an NVIDIA optimized game engine from Id, regardless the Green Team's advantage is striking and a single GeForce 7600 GT puts the hurt on even a pair of Radeon X1600 Pros in CrossFire.  Comparing single card numbers, apples to apples, the GeForce 7600 GT doubles the performance of a Radeon X1600 XT and then some.


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