3DMark06 CPU Test and Cinebench 95 3D Rendering
The Cinebench 9.5 benchmark is an OpenGL 3D rendering performance test, based on the commercially available Cinema 4D application. Cinema 4D from Maxon is a 3D rendering and animation tool suite used by 3D animation houses and producers like Sony Animation and many others. And of course it's very demanding of system processor resources.
This is a multi-threaded, multi-processor aware benchmark that renders a single 3D scene and tracks the length of the entire process. The time it took each test system to render the entire scene is represented in the graph below (listed in seconds).
Cinebench was sort of a roll of the dice and it didn't particularly favor the P35 chipset at all. In the end, the multi-threaded scores perhaps show the most meaningful data but oddly, the 965 based system had a slight edge.
3DMark06's built-in CPU test is a multi-threaded "gaming related" DirectX metric that's useful for comparing relative performance between similarly equipped systems. This test consists of two different 3D scenes that are generated with a software renderer that is dependent on the host CPU's performance. This means that the calculations normally reserved for your 3D accelerator are instead sent to the central processor. The number of frames generated per second in each test are used to determine the final score.
3DMark06's CPU performance module requires the CPU to provide software-base rendering of scenes. As such, it's heavily geared toward pure processor throughput. There really wasn't much to report in this test.