Items tagged with dlss

Cyberpunk 2077 is on the path to become gaming's best redemption arc. The game initially released in sad state, particularly on consoles, much to universal dismay and disappointment at CDProjekt Red (CDPR). Over the past four-and-half... Read more...
If you keep up with PC gaming news, you're almost assuredly aware that when NVIDIA unveiled the Blackwell-based GeForce RTX 50 series GPUs, it also released "DLSS 4", with Multi-Frame Generation (MFG) and a new Transformer-based model for Super Resolution and Ray Reconstruction. The part you... Read more...
Nintendo's Switch console is based on a now-aged NVIDIA Tegra X1 SoC, and it has been rumored for more than a year that the Switch 2 would make use of an updated NVIDIA chip, likely based on the Tegra processor code-named "Orin". We still... Read more...
While software driver updates are not typically as exciting as new GPU launches, the NVIDIA App does have a few new intriguing goodies in store. The depth of NVIDIA's involvement with AI is no secret, and it is making its way more deeply... Read more...
When NVIDIA originally unveiled DLSS Frame Generation with the GeForce RTX 40 Series GPUs (codenamed "Ada Lovelace"), it noted that this technology couldn't come to the GeForce RTX 30 Series "Ampere" GPUs because it required a specific... Read more...
Ubisoft is on track to release Skull and Bones this Friday to PC and console, and in preparation for its debut on the former, NVIDIA is rolling out a new GeForce GPU driver that's optimized for the upcoming open-world action game. Part of... Read more...
AMD's FidelityFX Super Resolution is available for use on any graphics card, and that includes FSR 3 frame generation. However, you can't use FSR 3 at the same time as DLSS. Or can you? In AMD's beta graphics drivers, you can enable a... Read more...
Starfield has been one of the most highly talked about games of 2023, if you ignore perpetual GTA 6 rumors, of course. The game has garnered praise for the highly detailed nature of its free-roaming universe, which makes hopping from... Read more...
DLSS 3 modder PureDark has issued a response to pirates who cracked his DLSS 3 DRM paywall, enabling users to use PureDark’s frame generation mod for free in Starfield. The modder states that in the future, his mod will feature “hidden... Read more...
When you hear "super-sampling", you have a certain expectation. Super-sampling is the oldest form of anti-aliasing, and it essentially amounts to just raising the render resolution. That's the type of anti-aliasing that early GeForce and... Read more...
In case you couldn't tell from our coverage, some of us around here—particularly your present author—are big fans of Cyberpunk 2077. That's not only because it's a legitimately great game these days, but also because it is a showcase for... Read more...
If you want to know how ray tracing works, it's all in the name: the renderer simulates ("traces") the bouncing of light "rays" to determine how the scene should be lit and colored. This is great, but objects are huge and light particles... Read more...
With less than a week to go before the official launch of the NVIDIA GeForce RTX 4060, the PR machine has kicked into action with a new blog post. The moderately lengthy post has a number of interesting charts and comparisons showcasing... Read more...
Alright, reader—are you ready to be confused? DLSS is NVIDIA's Deep Learning Super Sampling. It has two primary forms: DLSS 2 upscaling and DLSS 3 frame generation. Despite the name, neither one is actually "super-sampling" anything... Read more...
As part of its GeForce RTX 40 announcement, NVIDIA privately demoed the cards for the press and media. We were privy to that demo, and got to observe an RTX 4090 running Cyberpunk 2077 at its highest settings with unthinkable performance... Read more...
Marvel’s Spider-Man Remastered arrives on the PC this Friday, August 12. Nvidia has prepared a brand-new Game Ready Driver so that you will be able to enjoy an exceptional experience right out of the gate. That’s not all though, the... Read more...
AMD's original implementation of its FidelityFX Super Resolution technique, while good, was not quite on the same level as NVIDIA's DLSS solution in many circumstances. FSR has its advantages, to be clear—it's super-easy to implement and... Read more...
Right now, NVIDIA's Deep Learning Super Sampling (DLSS) is still the most effective method for taking low-resolution gameplay and turning it into high-resolution display output without impacting interactive performance. That may change... Read more...
More details continue to emerge regarding the hacking incident involving NVIDIA and a  group taking credit for the security breach, Lapsus (or "LAPSU$" as the entity prefers to stylize it). Days after the breach hit headlines, NVIDIA has... Read more...
Back in 2011, a little Polish game company released a game called Dead Island. It was a bit buggy and lacking in polish (no pun intended), but it was remarkably ambitious, and succeeded more than it failed. Dead Island was a big hit for... Read more...
Have you played God of War yet? If not, have you at least read our review of the game? The 2018 PlayStation 4 mega-hit has gotten one of the cleanest PC game ports in recent memory, and we didn't encounter any significant bugs whatsoever... Read more...
I'll tell you the truth, loyal HotHardware reader: I passed on the original God of War when it was new back in 2005. One of my friends picked up the game in its original PlayStation 2 form a few days after it released, while I purchased Devil May Cry 3: Dante's Awakening, which had just come... Read more...
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