Starfield Patch Adds DLSS 3 Support, Lots Of Fixes And A Key Requested Feature

All of this popularity will have some built-in controversy to accompany it, and Starfield has not been immune to these slings and arrows. With the newest Bethesda beta update (1.8.83) that was released on November 8th, gamers can now slap on NVIDIA's DLSS 3 tech with frame generation. Starfield was more connected with AMD and its FSR technology when it launched, leaving some gamers scratching their heads as to where DLSS was.
Bethesda warns users that "VSync needs to be toggled OFF," but that it will be adjusted in a future update. Another item to be aware of here is that frame generation with DLSS will only work with NVIDIA's GeForce RTX 40 series GPUs, such as the GeForce RTX 4060. Older NVIDIA GPUs will have to make do with the standard DLSS with lower frames. AMD Radeon owners will still have FSR to use for a modest bump in frame rates compared to the more substantial DLSS 3.
While DLSS 3 is the star of the show on this patch, there is plenty here to be happy about. Various performance fixes also accompany this update, including those specific to GPU and CPU optimizations. Gameplay and quest updates also populate this version, with Bethesda pointing out that characters can now eat food in the environment, which Bethesda was a fan requested feature.