Items tagged with VR

If you have been holding your breath waiting for Microsoft to release a VR accessory for its Xbox One console, go ahead and refill your lungs with oxygen, there is no point in turning blue in the face. Despite previous plans to embrace VR on the console side of the equation, it's not coming to the Xbox One. Instead, Microsoft is limited its VR and mixed reality focus to the PC, which it believes is "probably the best platform" for such things. Microsoft's chief marketing officer for gaming, Mike Nichols, revealed the company's stance in an interview with GamesIndustry.biz, saying the focus on the... Read more...
Virtual reality (VR) content used to be hard to procure, but that's hardly the case nowadays. VR is both growing in popularity and becoming cheaper and easier than ever to capture. The biggest problem at the moment for the end-user isn't so much the hardware, but the software. For such a young ecosystem, there's still much work to be done to make editing VR as seamless as any other type of video. To help folks who are supporting Google's VR180 format along, the company has just released a tool for macOS and Linux (Windows will surely come soon) that allows users to plug their VR180 raw content... Read more...
Imagine strapping on a VR headset for the first time and getting immersed in a virtual world, and then feeling nauseous. Not everyone experiences the phenomenon, but for those who do suffer from motion sickness in VR, it can be a crippling experience that ruins what could otherwise be an awesome adventure. VR developers have spent considerable time and research to reduce the effect, and interestingly enough one of the solutions has to do with artificial intelligence. AI has been around for decades, though only in recent years as it penetrated so many different market segments, everything from self-driving... Read more...
There are many components to a fully realized virtual reality experience. The visual aspect is obviously the most important piece of the puzzle, but it's far from the only one. Accurate hand tracking is key as well. While hand tracking is pretty good in its current form on systems like the HTC Vive and Oculus Rift, there is room for improvement, and Oculus believes it's come up with a breakthrough of sorts. At Facebook's F8 conference this week, Maria Fernandez Guajardo, head of product management on Core Tech at Oculus, talked about a computer-vision based hand tracking system that uses a self-optimizing... Read more...
Growing up, if something broke, you took out some tools and fixed it. These days, however, things are different. It's not that consumers don't have a knack for fixing things, or desire (I believe there are many that still do), but we're living in a sophisticated electronics age with devices that are increasingly difficult to repair. It's refreshing, then, that HTC's Vive Pro bucks the trend, as revealed in a teardown analysis. More often than not, it seems when the folks at iFixIt get their paws on a premium electronic device, it's a scary endeavor for anyone sitting on the sidelines. Need an example?... Read more...
Qualcomm has unveiled a new virtual reality development kit at GDC 2018 that should help usher in better performing headsets and devices for mobile use. The new VR development kit includes a wireless, standalone VR head mounted display and a new SDK. The hardware the VR dev kit leverages is the Snapdragon 845 Mobile VR Platform. "In virtual reality, content is important to an immersive experience, so we’re excited to grant developers access to our new Snapdragon 845 Mobile VR Platform through development kits that will help them create truly immersive experiences," said Hiren Bhinde,... Read more...
A big deal is going down in the tech world with multiple sources claiming that Google is set to acquire Lytro. Lytro is the company that first started out way back in 2011 a the camera that allowed users to refocus on anything in the image frame. Eventually, Lytro morphed into a company that specializes in depth-data, light-field technology for VR (Virtual Reality) applications. The rumored deal comes after Google unveiled an app that uses multi-camera techniques to capture immersive photography. It would make sense that Google would want to acquire Lytro since that is exactly where the... Read more...
If you have been holding off buying a virtual reality headset in anticipating of newer, higher resolution models coming out, HTC has some good news. The company announced today that it is accepting pre-orders for its Vive Pro head mounted display (HMD). It's priced at $799, the same as what the original Vive debuted at, with the first batch of pre-orders slated to ship on April 5. That's the good news. The not-so-awesome news is that the pre-order price covers the headset only—it does not come with any touch controllers or base stations, nor does it include a wireless adapter. That is a major... Read more...
Motorola has been banging out add-ons called "Moto Mods" for its Moto Z phones, such as an enhanced smart speaker with Amazon Alexa integration, a pico projector, and a 360-degree camera. For its next trick, Motorola appears to be launching a virtual reality headset that is akin to Samsung's Gear VR and Google's Daydream View, but most likely built for Daydream VR in Android and marketed as a Moto Mod. The infamous inside man Evan Blass (otherwise known as @evleaks on Twitter) posted a couple of press renders of the upcoming VR headset and retail packaging. There are no details to go along with... Read more...
Owners of the Oculus Rift VR headsets who tried to play a game yesterday found that the headsets weren't working. The reason for the non-functioning devices was unknown at the time. The error that users were seeing on their headsets stated, "Can't Reach Oculus Runtime Service." Oculus admitted there was an issue not long after complaints started rolling in and stated that it was working on a fix. It turns out that the problem was that Oculus forgot to renew its security certificate. That expired security certificate caused the Rift app to crash and prevented access to the VR software. The fix involved... Read more...
Qualcomm on Wednesday announced a new virtual reality (VR) reference platform based on its flagship mobile chip, the Snapdragon 845. This is the same system-on-chip that Samsung for its Galaxy S9, which is expected to be announced at Mobile World Congress (MWC) later this month, which packs power computing and graphics muscle that Qualcomm hopes to leverage for VR. "We continue to deliver new advancements in technologies for our customers to utilize as they aim to capitalize on the growing standalone and smartphone VR industry," said Hugo Swart, Head of Virtual and Augmented Reality Business Group,... Read more...
If you have been kicking yourself for missing out on the deals that were offered on the PlayStation VR during the holiday season, you can make it up to yourself this weekend. Sony has announced that it will be offering $100 off the price of the PlayStation VR standalone headset, Doom VFR Bundle, and the Skyrim VR Bundle. The sale will start on Sunday, February 18 and will run through Saturday, March 3, giving you a couple weeks to cough up the dough and get into VR gaming on the PS4. The PS VR standalone headset will sell for $199.99. Note that price is the headset only. If you want a fuller package... Read more...
In the wake of aggressive price slashing from the competition in recent months, HTC just showed the world that it is committed to VR, now and into the future. At CES, the company announced the Vive Pro, a upgraded version of the original Vive VR headset with a higher resolution and other tweaks, and a new wireless adapter that is compatible with both the original Vive and the new Vive Pro. Let's start with the new headset. The Vive Pro's biggest upgrade is the resolution—it has been bumped up to 2880x1660, or 1440x1600 per eye, which translates to 615 pixels per inch. Some were expecting... Read more...
Oculus has made a big announcement at CES 2018 with the unveiling of details on its partnership with Xiaomi and Qualcomm Technologies for the Chinese market. Oculus says that the deal will "deliver the next generation of VR products at accessible prices to people worldwide." One of the fruits of that partnership won’t be for the people of the world. It will be for a standalone VR headset based on Oculus technology that is exclusive for the Chinese market. The headset is called the Mi VR Standalone, which happens to look very much like the Oculus Go that will be launched globally. There is... Read more...
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