Items tagged with VR

Google I/O is in full swing right now, and there are a flurry of announcements to tackle. One rather intriguing one for those that follow all of the hoopla surrounding virtual reality technology is the announcement made by Google in conjunction with Qualcomm. The pair collaborated to develop a standalone Daydream VR headset that uses the Snapdragon 835 platform. We haven’t exactly heard much with regards to Daydream from Google’s partners since the project was first announced last year, with the only high-profile devices being Google’s own Pixel devices, the LG G6, Moto Z family and the ASUS ZenFone... Read more...
For most folks, VR (Virtual Reality) and AR (Augmented Reality) may sound like all fun and games. However, at Dell EMC World in Las Vegas this week, Nike demonstrated with the help of Dell Technologies, why AR, VR and supportive input technologies like Haptics, will be the future of industrial design. Shoe design may not sound like rocket science but let’s just say the "cobbler has evolved," so to speak and actually it's rather cutting-edge these days.Dell EMC Executive VP and CMO Jeremy Burton took to the stage in a keynote session on the second day of the show, sporting a fresh pair of Nike... Read more...
Google just pulled off a major VR coup by scooping up Owlchemy Labs, a game development studio based in Austin, Texas that is best known for its VR title Job Simulator. The company's latest game, Rick and Morty Simulator: Virtual Rick-ality, has also helped put Owlchemy Labs on the map, though it is Job Simulator that has racked up multiple awards and was named as an official launch title for the HTC Vive, Oculus Touch, and PlayStation VR. Now Owlchemy Labs is a Google property, though what exactly the sultan of search plans to do with its new development studio is not yet clear. In a short blog... Read more...
Critics had a lot of good things to say about Henry, a short film based around the first original character designed for virtual reality. The protagonist is a less-than-cuddly hedgehog who is lonely and in search of friendship, and he captured the hearts of viewers. Henry ended up winning an Emmy award for Outstanding Original Interactive Program, though despite its success and that of other projects, Oculus has decided to shut down the studio that was pioneering these efforts. This will not happen overnight. Oculus said it is amidst a shift in which it is "winding down Story Studio," which it... Read more...
It’s been three years since Facebook first acquired Oculus, which at the time seemed like a rather curious purchase. Over the years, we’ve seen that Facebook is putting an increasing focus out virtual reality (VR) and devices like the Oculus Rift serve as the perfect hardware platform to take the plunge with early adopters/enthusiasts. That focus on Oculus Rift is expanding today with the announcement that Facebook Spaces is launching in beta form. Facebooks Spaces is a separate VR app that allows you to interact with your friends “in a fun, interactive virtual environment as if you were in the... Read more...
It's no secret that AMD loves virtual reality, with many folks at the company exhibiting real passion about its possibilities in the future. The sky's the limit, as they say -- or it at least it could be once we figure out what we can do about those pesky cables! If a survey was conducted among HTC Vive and Oculus Rift owners, we'd no doubt hear back that most people would rather get rid of their cables more so than they'd like to see other upgrades. When you're worried about tripping over cables, or worse, need a dedicated cable handler, it can begin to suck the fun out of VR immersion. Current... Read more...
The HTC Vive is turning one and HTC plans to celebrate the birthday in a big way. The company will offer a number of freebies and a few new releases on “Vive Day”, which takes place April 5th. One of these freebies includes a Viveport Subscription, a new VR app service. Viveport Subscription is the first subscription service tailored to a VR app store. The service will cost $6.99 USD a month and customers will be able to choose or rotate five apps. Viveport Subscription will initially launch with more than fifty titles, including TheBlu, Richie’s Plank Experience, Everest VR, Fantastic Contraption,... Read more...
Lenovo is pitching the emerging interest in virtual reality as a reason for developers to consider its new ThinkStation P320 workstations. The world's top PC maker (in terms of market share) used Develop3D Live as the launchpad for its new systems, which featured Intel Xeon and 7th generation Core i3/i5/i7 (Kaby Lake) processor options paired with NVIDIA Quadro graphics. Buyers can opt for a full-tower enclosure supporting up to a Quadro P4000 (Pascal) graphics card, or a small form factor (SFF) setup with up to two Quadro P1000 GPUs. Either setup can be configured with an Intel Xeon E3-1200 v6... Read more...
It seems hard to fathom, but it has been nearly a year since Oculus started shipping finalized Rift headsets to the public. The Oculus Rift debuted at $599, a bit more than consumers were expecting, and it did not help matters that Oculus ran into some delays due to component shortages. Nevertheless, it marked the beginning stage of getting VR gaming into the mainstream. Now a year later, a price cut makes the cost of entry a bit more palatable. More on that in a moment. The headset was not the only thing that got delayed. Oculus originally intended to launch motion sensitive Touch controllers... Read more...
In the VR space for the PC, it is largely a two-horse race between Facebook-owned Oculus and its Rift headset and the HTC Vive, the latter of which has the backing of Valve. Interestingly enough, it appears that Valve is also working with LG Electronics on yet another VR headset solution, one that will utilize SteamVR Tracking and the OpenVR platform. Perhaps a price war is not too far off.That is getting a bit ahead of ourselves. It remains to be seen how pricing for VR hardware will shake out in 2017, but in terms of available solutions, LG is going to be joining Oculus and HTC. The company is... Read more...
Anticipating demand is not easy. Just ask Nintendo, which grossly underestimated how many gamers would be interested in its NES Classic Edition console. And then there is Sony with its PlayStation VR. Not only did Sony have to anticipate demand for a new product, but it had to factor in how popular VR gaming would be at this early stage. It turns out that Sony was a bit conservative in its thinking as well.Andrew House, global chief executive of Sony Interactive Entertainment, told The New York Times that he had doubts about the VR market catching on so quickly and being a draw in the mass market.... Read more...
It's becoming increasingly clear that HTC is putting a lot of its weight behind virtual reality (VR), and it's no doubt for good reason. The company is currently responsible for one of the best VR kits on the market (HTC Vive), and with the entire VR realm growing at an alarming rate, the company stands to benefit handsomely for its efforts. For that reason, it's not a surprise to learn that HTC is planning to release more VR headsets in the future; but its next product is going in a slightly different direction. It's not going to be a true Vive successor, and it's not going to be a "copycat" device,... Read more...
(function(d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = "//connect.facebook.net/en_US/sdk.js#xfbml=1&version=v2.8"; fjs.parentNode.insertBefore(js, fjs); }(document, 'script', 'facebook-jssdk')); Waving around motion controllers is cool and all, but for virtual reality to offer an deeper level of immersion, recognizing hand and finger movements would go a long way. That seems to the be the direction Oculus is headed. Facebook CEO Mark Zuckerberg posted a handful of pictures taken from the Oculus Research lab... Read more...
Consumers at large do not seem to be ready to embrace the concept of virtual reality, at least not at today's asking price—a high-end headset costs $599 to $799, plus there is the cost of a PC with sufficient hardware to support VR experiences. Due to low sales of Oculus Rift in Best Buy, Facebook has decided to close 200 of its 500 VR demo stations at Best Buy locations across the United States. Facebook acquired Oculus three years ago for $2 billion, or closer to $3 billion if you factor in the cost to retain employees and bonuses for reaching certain milestones. Either way you slice it, Facebook... Read more...
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