Items tagged with doom

You could say that Bethesda’s online account plan was doomed from the beginning. The publisher was originally going to force gamers to create online accounts before accessing the newly re-released Doom titles. Bethesda has decided to ditch their account requirement after major backlash from Doom players. Bethesda recently announced that they would be re-releasing versions of Doom, Doom II, and Doom 3 in honor of the franchise's 25th anniversary. Users would need to create BethesdaNet and login into their accounts before accessing the games. This requirement garnered criticism from gamers who believed that it was an unnecessary hurdle. The original Doom game did not demand Internet access... Read more...
If you're down for a bit of a walk down memory lane in the first-person shooter genre, Bethesda and id Software are serving up a hot plate of retro goodness today. To celebrate the 25th anniversary of the original Doom's launch, re-releases of Doom, Doom II, and Doom 3 are being made available across all major gaming platforms. If you're currently rocking an Xbox One, PlayStation 4 or a Nintendo Switch, you'll have access to all three of those aforementioned games. For iOS and Android users, only Doom and Doom II are available via the App Store and the Google Play Store respectively. The original Doom supports local 4-player deathmatch and 4-player local co-op. It also includes the Episode... Read more...
PC gamers who have been around, or who have downloaded the original 1993 Doom, will remember the pixelated Doom guy avatar that was a hallmark of that game. I'd wager a bunch of players wondered at some point what that guy would look like in real life. The answer to that question is here with someone employing an AI-trained neural network and having it turn the Doom guy's pixelated likeness into a high-resolution photo. It's hard to see any details in those pixelated images from Doom, but somehow the high-resolution images produced by the neural network look exactly as you would expect them to look. As for how the image came to be, it's said to be the final product of several AI systems that... Read more...
There are only a few days remaining until E3 kicks off, and we are expecting a bunch of spectacular reveals. Ahead of the event, publisher Bethesda has released a 16-second teaser hyping up Doom Eternal, the upcoming first-person shooter developed by id Software as a sequel to the 2016 Doom, which itself was the first major installment since Doom 3 in 2004. Doom fans have been waiting a long time for Doom Eternal. Bethesda announced the game at last year's E3 with a longer announce teaser, followed by a gameplay reveal video at Quakecon 2018 a couple of months later. This latest clip, while short, gives fans some brand new footage to digest, culminating with a shot of what appears to be a former... Read more...
The first time we heard anything about John Romero's fifth, and unofficial, episode for 1993's Doom was last December. The mod promised nine new single-player levels and nine deathmatch levels of fun for free. However, there were also a pair of paid editions that brought extra goodies with the game. In February, Romero announced that the game was being delayed and would ship in April; that didn't happen either. Now, the game has finally landed; Sigil is finally available to download at no cost via Romero's website. Gamers who fancy the soundtrack by Buckethead can download a version of the game that includes the music for a devilish $6.66. The caveat to this game is that it requires the... Read more...
Last December we first heard that John Romero was at work on an unofficial spiritual successor to the fourth episode of Ultimate Doom called SIGIL that requires the original 1993 Steam edition of Doom to play. Two versions of the boxed game went up for preorder in late December and were expected to ship this month. Romero has announced this week that SIGIL has been delayed and is now scheduled to ship in April. As for the cause of the delay, Romero says that there was a complication with the physical editions of SIGIL. In the official statement on the delay Romero said there were a "few snags" in production and the delay will allow the company to ensure that "everything is top-notch... Read more...
We have a special treat for you today, folks. Back in August, we brought you news about a Windows 95 "app" that was developed by Felix Rieseberg using Electron. The Windows 95 port was mostly a faithful recreation of the original groundbreaking PC operating system complete with playable classics like Minesweeper and Solitaire. Rieseberg is now back with Windows 95 version 2.0. Whereas the first release was pretty barebones, v2.0 ups the stakes with period-correct applications like Frontpage and the Netscape Navigator 2.01 web browser. For those that want to get your fix with some nostalgic gaming, you'll find Doom, Wolfenstein 3D, A10 Tank Killer and Grand Prix Circuit preinstalled.... Read more...
We all have our demons, though for most of us, they're internal minions that torture our thoughts—that's to say, we don't have actual demons following us around. Or do we? Programmer and designer Rich Whitehouse has built a script for iRobot's Roomba vacuum cleaner that will turn your living space into a playable Doom map. It's called Doomba, and it alters the vacuum's sensors so that it detect real-life demons in your home. Wait, that's not right. Or at least we hope it isn't. These are just computer generated maps based on our living rooms, kitchens, bedrooms, and everywhere else, right? Right!? Oh god, we hope so. "It would've been nice to get this done in time for Doom's 25th anniversary,... Read more...
If you are a fan of the original 1993 game Doom, you are in for a treat with Romero Games offering up a new expansion for the original game to celebrate its 25th anniversary. The game is called SIGIL, and John Romero says that the game is a free megawad that contains nine single-player levels and nine deathmatch levels with music by metal guitarist Buckethead. The megawad will launch in mid-February and requires that you have the original 1993 registered version of Doom to play, not the newer 2016 version of Doom for Switch and other platforms. Before you panic -- if you lost your original Doom floppies from way back in 1994 -- the original DOOM is available on Steam. Romero calls SIGIL... Read more...
QuakeCon is underway today and gamers are waiting in anticipating for the keynote with Bethesda and id Software where they were expected to deliver the first news on Doom Eternal. The presentation kicked off at noon central time and if you missed the livestream you can watch the VOD recording here.  What we know about the keynote is that Marty Stratton and Hugo Martin from id Software were there to show off gameplay footage from Doom Eternal. That game is the sequel to the 2016 revamp of Doom. Doom most recently landed on the Nintendo Switch early this year, complete with actually useful motion controls. Our first hints at Doom Eternal, however, came during E3. If Doom Eternal isn’t... Read more...
John Carmack is the legendary [former] id Software programmer that was behind such PC gaming bedrocks like Wolfenstein 3D, Doom and Quake. But during his ascent to PC gaming legend status, Carmack had more than a few run-ins with former Apple CEO Steve Jobs. Carmack revealed in a Facebook post this week that he grew up admiring the two Steves: Jobs and Wozniak. Following early success at id Software, Carmack bought his first NeXT computer (a company that Jobs helmed during this time away from Apple) and would later move the entire company over to the machines. However, his first real face-to-face meetings with Jobs came when trying to get Apple to integrate OpenGL support... Read more...
DOOM has been a popular game for the PC, Xbox One, PlayStation 4 and Nintendo Switch platforms since it first launched back in 2016. However, id Software is delivering an update to owners of the Xbox One X and PlayStation 4 Pro that will unlock the full processing potential of the consoles. The patch will be available starting tomorrow and will enable 4K resolution support for both consoles, which will finally put the Xbox One X and PS4 Pro on even footing with what's possible on the PC platform. Bethesda says that the increase in image fidelity means that you will likely want to revisit the game in all its gory glory. "Every blast of the BFG, every demon glory kill and every chainsaw slice through... Read more...
One of the things most Doom fans liked when the original version launched way back in the day is that it would scare the crap out of you if you weren't careful (yes, those heavily pixelated demons were quite frightening). Doom was sneaky like that. The new rebooted Doom game on the Nintendo Switch (and other platforms) is good for a few frights as you play, but the sneakiest thing in the game has landed with the latest patch. Doom version 1.1.1 for the Nintendo Switch downloaded recently for some gamers and with that patch comes new motion controls for the game. Bethesda didn’t say anything about the motion controls; it just let the new features sneak up on gamers. The controls screen... Read more...
DOOM was rebooted last year for the PC, Xbox One and PlayStation 4. The game was praised for its frantic gameplay and stellar graphics, which were backed by potent console hardware and the [then] nascent GeForce GTX 10 Series graphics cards. But how would DOOM look on a gaming system that is considered by many to woefully underpowered by modern hardware standards? We're getting a glimpse today as DOOM for the Nintendo Switch has been demoed to the gaming press, and by all accounts, this port looks damn good. The Nintendo Switch is powered by an NVIDIA Tegra X1 ARM-based SoC, which has a 256-core Maxwell GPU onboard. It's not exactly what we'd call a powerhouse chip; at least compared to what... Read more...
1 2 3 4 5 Next