Doom 3 (Multi-Player)
|Our first round of Doom 3 benchmarks focused on single-player performance. In this round we'll run a series of multi-player tests to see how things unfold. These timedemos were run with our custom "HH_Frag2" demo, which is a recording of a five-player on-line match that took place in the "Frag Chamber" map area. We ran benchmarks with Doom 3 set to its "High-Quality" mode at resolutions of 1,024 x 768 and 1,600x1,200 without any anti-aliasing enabled and then with 4X AA and 8X Aniso enabled concurrently. Note: Doom 3 enables 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel.|
Out custom Doom 4 multi-player test posed even less of a problem for the GeForce Go 6800 Ultra. Here, the Inspiron XPS Gen 2, with the GeForce Go 6800 Ultra at its heart, maintained very good framerates regardless of the resolution, or whether anti-aliasing was enabled. We were especially impressed by the 59.2 frames per second in the high-resolution test with 4X anti-aliasing enabled. That is a feat for a high-end desktop system, let alone a notebook.