|For many gamers, the release of Halo marked the end of a long wait because it was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in its README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the v1.05 patch and ran this benchmark twice, once at 1,024 x 768 and then again at 1,600 x 1,200. Antialiasing doesn't work properly with Halo, so all of the tests below were run with antialiasing disabled.|
Even with Intel's second fastest processor at the heart of our test machine, Halo was completely CPU bound in the lower-resolution test; each card we tested finished within one-third of a frame per second of each other. With the resolution turned up to 1,600 x 1,200, however, we begin to see somewhat of a spread. In this test, the GeForce 6800 Ultra was able to nudge past the X850 XT Platinum Edition by a fraction of a frame per second, but the X850 XT was able to outpace all of the other cards by a measurable margin.