|Splinter Cell's version 1.2 patch includes three prerecorded demos and incorporates a previously unavailable benchmarking tool. The demos included with the patch are somewhat limited by CPU performance, however, so we opted for the custom "Oil Rig" demo created by the folks at Beyond 3D to test performance with this game. Beyond 3D's demo is targeted squarely at Pixel Shader performance. Shaders are used to render realistic-looking ocean water surrounding an oil rig in the demo and are used to simulate a night vision effect for a brief period. Take note that antialiasing doesn't work with Splinter Cell in its current state. Due to this fact, we do not have any AA scores listed in the graphs below.|
The Radeon X850 XT Platinum Edition returned to the top of the charts in the Splinter Cell benchmark. Here, although its margin of victory was very slight, the X850 took the top spot in the low-resolution test, followed very closely by the GeForce 6800 Ultra. With the resolution set to 1,600 x 1,200, the Radeon X850 XT PE was able to pull ahead by a more significant margin. In the high-resolution test, the X850 XT PE outpaced ATi's previous flagship card by 1.65 FPS, or 2.5%, and it outran the GeForce 6800 Ultra by 5.55 FPS, or roughly 8.9%.