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Benchmarks & Comparisons With Doom 3 - Single Player |
The Wait Is Over!. |
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Doom 3
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id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, years later, with virtually every new desktop computer shipping with a 3D accelerator, id is at it again with the release of the visually stunning Doom 3. Doom 3 is an OpenGL game using extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran this benchmark using custom demos with Doom 3 set to its "High-Quality" mode, at resolutions of 1,024 x 768 and 1,600 x 1,200 without any AA and then with 4X antialiasing and 8X anisotropic filtering enabled. Note: Doom 3 enabled 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel. |


Ever since its release, Doom 3 has been somewhat of an Achille's heal for ATi. Although its high-end cards are undeniably fast in the majority of games currently on the market, Doom 3 has shown ATi's cards in an unfavorable light. Recent driver releases have helped significantly, but even with a 140MHz core clock speed advantage and a 2.6GBps peak memory bandwidth advantage, ATi's new X850 XT Platinum Edition can't keep pace with the GeForce 6800 Ultra in Doom 3, although it was able to surpass the much less expensive GT at 1,024 x 768. NVIDIA's GeForce 6800 Ultra was about 10% - 15% faster than ATi's best in our custom single-player Doom 3 test in the higher-resolution tests.