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Benchmarks & Comparisons With Doom 3 - Multiplayer |
The Wait Is Over!. |
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Doom 3
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The first round of Doom 3 focused on single-player performance. In this round we'll run a series of multiplayer tests and see how things unfold. These timedemos were run with our custom "HH_Frag2" demo, which is a recording of a five-player online match that took place in the "Frag Chamber" map area. We ran benchmarks with Doom 3 set to its "High-Quality" mode at resolutions of 1,024 x 768 and 1,600 x 1,200 without any antialiasing enabled and then with 4X AA and 8X Aniso enabled concurrently. Note: Doom 3 enabled 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel. |


The ATi Radeon X850 XT Platinum Edition didn't fare any better in our custom Doom 3 multiplayer benchmark. In fact, it did a little worse. This time around, the GeForce 6800 Ultra maintained an approximate 5 - 8 frame per second lead over the X850 when tested at 1,024 x 768. And the GeForce 6800 Ultra extended its lead with the resolution ratcheted up to 1,600 x 1,200. In the high-res tests, the 6800 Ultra was 12.6 and 9.2 FPS faster than the X850, which equates to performance advantages of 16.3% and 17.6%. This is a far cry (get it? Far Cry!) from the 50% leads NVIDIA used to enjoy in this game, but still significant nonetheless.