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Performance Comparisons With Aquamark 3 |
DX8 and DX9 Shaders |
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Aquamark 3
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Aquamark 3 comes to us by way of Massive Development. Massive's release of the original Aquanox in 1999 wasn't very well received by the gaming community, but it was one of the first games to implement DX8 class shaders, which led to the creation of Aquamark 2 - a benchmark previously used by many analysts. Since the Aquamark benchmarks are based on an actual game engine, they must support old and new video cards alike. Thus, the latest version of Aquamark, Aquamark 3, utilizes not only DirectX 9 class shaders, but DirectX 8 and DirectX 7 as well. We ran this benchmark at resolutions of 1024x768 and 1600x1200 with no anti-aliasing, and with 4X AA and 8X aniso enabled concurrently. |


The Mobility Radeon 9800 and ATi Radeon 9800 Pro were on near equal footing in the Aquamark 3 tests. At 1024x768 the Mobility Radeon 9800 finished just a hair behind the Radeon 9800 Pro in both test configurations. And when we upped the resolution to 1600x1200, we saw more of the same. At the higher resolution, the Mobility Radeon also finished within 1 or 2 frames per second of the higher clocked Radeon 9800 Pro.