ATi Mobility Radeon 9800 - Benchmarked

Benchmarks / Comparisons With Wolfenstein: Enemy Territory
Q3 Engine Based Freebie

Wolfenstein: ET
We also ran through a batch of timedemos with the OpenGL game Wolfenstein: Enemy Territory. Wolfenstein: ET is a free, standalone multiplayer game that is based on the excellent Return to Castle Wolfenstein, that was released a few years back. It uses a heavily modified version of the Quake 3 engine, which makes it a very easy to use benchmarking tool. We created our own custom demo and used the built-in timedemo feature to check each card's frame-rate. The tests below were run at 1024x768 and again at 1600x1200, without any anti-aliasing, and again with 4X AA and 8X anisotropic filtering enabled concurrently.

 

If we let the Mobility Radeon 9800's Wolfenstein: Enemy Territory numbers stand on their own, they are quite good. As has been the case thus far, they are not up to par with the desktop counterpart, but teetering on 50 FPS at 1600x1200 is very good.  We suspect the disproportionate performance difference at the higher resolution here may come from a combination of the MR9800's lower clock speeds, and the slightly older Dell branded drivers we used for testing.  With a modded set of up-to-date Catalysts, the Mobility Radeon 9800 would likely perform better in this test.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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