Items tagged with Unreal Engine

Epic Games launched its Unreal Engine 4.20 and it is jam packed with new tools and optimizations developed for Fortnite to help developers create awesome experiences. That includes experiences in virtual reality and augmented reality, along with a whole bunch of optimizations and improvements for mobile, such as Android and iOS. In short, there's something for everyone here. Starting with mobile, the Unreal Engine 4.20 brings over 400 mobile optimizations developed for Fortnite on iOS and Android, making it much easier for developers to create and ship games, and also optimize gameplay across platforms. Developers will find improved Android debugging in Unreal Engine 4.20, along with mobile landscape... Read more...
Epic Games is raking so much cash from Fortnite that it has decided to take a smaller slice of sales from creators in the Unreal Engine Marketplace. Instead of the previous 70 percent (developers) / 30 percent (Epic Games) split, Epic Games is reducing its cut to just 12 percent, effectively giving developers a raise to 88 percent. It gets even better. The new, more generous split not only applies to current and future sales, but past ones as well. Epic Games is retroactively applying the 88 percent rate to previous transactions that date all the way back toe the Unreal Engine Marketplace's launch in 2014. "Thanks to both the Marketplace’s growth and the success of Fortnite, Epic now conducts... Read more...
The gap between real-life scenery and digitally produced visuals is continually shrinking, and one day we might not be able to tell the difference between the two. Working in that direction is Epic Games. Using its Unreal Engine, the development studio has created a digital human called Siren with realistic graphics and facial animation that is remarkably similar to that of a real human. "One thing we’ve been interested in over the years is digital humans. Two years ago we showed Senua, the Hellblade character. To this day, that’s pretty much state of the art. But we wanted to see if we could get closer to crossing the uncanny valley. She was great, but you could see that the facial... Read more...
Earlier this week Microsoft and NVIDIA announced some major advances in real-time ray tracing using high-end gaming hardware. When Microsoft talked up its tech, the company noted that some of the major game engines out there would be integrating ray tracing, and that the new tech would be coming to video games. At the time of the announcement, all that Microsoft offered up was a single image from EA's Seed to give us an idea what games might look like. We now have a video to showcase the photorealism that future games using ray tracing tech will offer. The demo video is from Epic and ILMxLab, and it is based on Star Wars. The video almost looks like a trailer for a live-action Star Wars movie... Read more...
When people think about Unreal Engine, they probably picture some of the industry's hottest game titles that have been built around it. If you need a quick reminder, that list includes a couple of notable series: Gears of War, Batman: Arkham, Mass Effect, BioShock, Ark: Survival Evolved, Tom Clancy's Ghost Recon, Splinter Cell, and Rainbow Six series, not to mention Unreal Tournament - to name just a few. Regardless, what you might not know is that Unreal Engine can be used for much more than games, and that's a message that Epic is hoping to get out there. The company's major target right now is with architecture, because its engine is perfectly suited for that kind of use - especially... Read more...
When I first learned that Unreal Engine came out with its 4.8 release this week, I figured that it was a modest update. After all, 4.7 was released in February, so there hasn't exactly been much time to pack that much in. Well, if you have my kind of thinking, I'd highly encourage you to click the link below and peruse 4.8's release notes - the page just seems to go on forever. UE's developers say that 189 "great" changes were made in this release, with a major focus being on stability of the editor. That being the case, many bugs have been squashed, but despite that, the team still managed to get a slew of new features baked-in. At the top is support for some upcoming VR products; SteamVR/HTC... Read more...
It's a great time to be an aspiring game developer. There are some big time resources available, such as access to Unreal Engine on a subscription basis for $19 per month, which was just recently announced at the 2014 Game Developers Conference (GDC). If you weren't enticed to subscribe before, perhaps the UE 4.1 update will push you over the top. It's the first major update to UE since its public launch last month, and with it comes official support for PlayStation 4, Xbox One, SteamOS and Linux. In other words, just about all of the major platforms are covered. For you console fans, if you're a registered Xbox or PlayStation developer (that includes members of the ID@Xbox independent developer... Read more...