ASUS Prime GeForce RTX 5070 Ti Review: Midrange Blackwell Tested

Homeworld 3 Benchmarks

Homeworld 3


With this mix of GPUs, Homeworld 3 was somewhat CPU limited when running at 1440p, with the RTX 4080, RTX 5070 Ti, and RTX 4070 Ti performing within a couple of percentage points of one another. The deltas separating the cards is more pronounced out when running the game at 4K, where the ASUS PRIME GeForce RTX 5070 Ti is able to overtake the RTX 4080 slightly.

Horizon Zero Dawn Remastered Benchmarks


Horizon Zero Dawn Remastered ASUS PRIME GeForce RTX 5070 Ti Details @ 4K



This game supports DLSS and FSR 3, and frame generation is an option too. With resolution scaling enabled on its own, the ASUS PRIME GeForce RTX 5070 Ti inches very close to the top-end Radeon, but can't catch the RTX 4080. The same is true with frame generation enabled, but the effective framerate is obviously much higher.
The Talos Principle II Testing

The Talos Principle II



Assassin's Creed Mirage Benchmarks


Assassin's Creed Mirage ASUS GeForce RTX 5070 Ti PRIME Details @ 4K


The deltas separating the enthusiast-class and upper mid-range cards in Assassin's Creed Mirage were relatively small at 1440p, but once again the deltas are more pronounced at 4K when things become more GPU limited. Still, we don't learn anything new here -- the ASUS PRIME GeForce RTX 5070 Ti slots in between the RTX 4080 and RTX 4070 Ti yet again.

Black Myth: Wukong Benchmarks
Black Myth: Wukong is absolutely punishing at the Cinematic image quality preset with full ray tracing enabled (medium quality). The ASUS PRIME GeForce RTX 5070 Ti ends up finishing right on-top of the RTX 4080, but well ahead of the RTX 4070 Ti and it crushes the Radeon RX 7900 XTX and older RTX 3070 Ti.

If you want to play Black Myth: Wukong with the highest image quality settings, resolution scaling with DLSS or FSR are practically a necessity. Flipping on DLSS pushes frame rates upwards considerably, but the ASUS PRIME GeForce RTX 5070 Ti end up slotting in just behind the RTX 4080.
F1 24 Racing Sim Benchmarks
F1 24 is Codemaster’s latest Formula One racing simulation, and like previous version of the game, it sports impressive visuals. This latest addition to the franchise supports DirectX 12 with ray tracing, and it incorporates support for a number of AMD's FidelityFX Super Resolution (FSR) features and NVIDIA technologies, like DLSS with frame generation. We tested the games with its Ultra High graphics preset, with ray tracing and TAA enabled at a couple of resolutions to see what these graphics cards could do.
F1 24

With DLSS or FSR 2 (Balanced) enabled in F1 24, all of the cards we tested put up excellent triple-digit framerates, except for the older RTX 3070 Ti -- which doesnt support FG. The ASUS PRIME GeForce RTX 5070 Ti and 7900 XTX remain competitive with only resolution scaling enabled, but the 5070 Ti's boost with frame gen turned on isn't quite as pronounced.
Cyberpunk 2077 Benchmarks
Cyberpunk 2077 is based on the Cyberpunk tabletop role-playing game franchise. The tabletop game was published for the first time all the way back in 1988, and the intervening 30-odd years has not changed the game world all that much. As a result, Cyberpunk 2077 looks somewhat retro-futuristic, as this is how people in the '80s imagined what the future would look like.The PC game make use of virtually every advanced DirectX graphics technology and features support for DLSS, FSR and XeSS, and after a somewhat rocky release, it has been significantly updated and optimized for a multitude of hardware configurations. Although it is no longer considered a new title, Cyberpunk 2077 remains a showcase for many advanced graphics technologies.
We tested a pre-release version of Cyberpunk 2077 that's been updated with support for DLSS 4's transformer model and multi-frame generation. This is an important note because Cyberpunk foreshadows how future games, that are optimized for the Blackwell GPU architecture and the RTX 50 series, may perform relative to previous-gen GPUs.

Cyberpunk 2077



This is where things get interesting. As you can see, with each successive level of DLSS with multi-frame generation enabled, the ASUS PRIME GeForce RTX 5070 Ti blows past the RTX 4080 and ultimately surpasses the RTX 4090. Injecting those additional frames boosts performance dramatically, and the ASUS PRIME GeForce RTX 5070 Ti finishes behind the RTX 5080 with over 170 FPS, which is over a 6X improvement versus native rendering.
Because this game also supports NVIDIA Reflex technology, latency is also low enough that you still feel engaged while playing with frame generation enabled, and image quality is also improved thanks to the use of the updated transformer model. You can see some of the ways the new transformer model helps DLSS here.