ASUS Prime GeForce RTX 5070 Ti Review: Midrange Blackwell Tested

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Speed Way is the most recent addition to the UL 3DMark graphics test suite. Speed Way uses the DirectX 12 Ultimate API and leverages advanced features like DirectX Ray Tracing tier 1.1 for real-time global illumination and ray traced reflections, Mesh Shaders, and high resolution textures and artwork. All of the graphics cards here were testing using the default benchmark options should you want to compare the performance of your system to our test rig...

UL 3DMark Speed Way DX12 Ultimate Benchmarks

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3DMark Speed Way

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Speedway ASUS PRIME GeForce RTX 5070 Ti Details

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In 3DMark's most advanced graphics test, the ASUS PRIME GeForce RTX 5070 Ti is nipping at the RTX 4080's heals, but outruns the RTX 4070 Ti by nearly 30%. AMD's current top-end Radeon RX 7900 XTX also trails the ASUS PRIME GeForce RTX 5070 Ti here.

Hardware monitor during this benchmark run shows nice stable clocks for the ASUS PRIME GeForce RTX 5070 Ti, with relatively modest temperatures as well -- a theme you'll see through all of the hardware health data posted in this review. 

UL 3DMark Steel Nomad DX12 Benchmarks

3DMark Steel Nomad is one of the newer cross-platform GPU benchmarks developed by UL Solutions as part of the 3DMark suite. This test is designed to evaluate the performance of modern gaming hardware in non-ray-traced scenarios, but using otherwise advanced rendering techniques with DX12.

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3DMark Steel Nomad

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Steel Nomad ASUS PRIME GeForce RTX 5070 Ti Details

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With ray tracing removed from the equation, the ASUS PRIME GeForce RTX 5070 Ti ends up trailing the GeForce RTX 4080 by a somewhat larger margin and its lead over the RTX 4070 Ti dwindles down to about 17%. The Radeon RX 7900 XTX, however, jumps up a few rungs and finishes well ahead.

VR Benchmarks: VR Mark & Unigine Superposition

Superposition is an aging benchmark from Unigine, powered by the UNIGINE 2 Engine. It offers an array of benchmark modes, targeting gaming workloads as well as VR, with both DirectX and OpenGL code paths. There is an extreme hardware stability test built-in too. Unigine Superposition uses the developer’s unique SSRTGI (Screen-Space Ray-Traced Global Illumination) dynamic lighting technology, along with high quality textures and models, to produce some excellent visuals. We ran Superposition's VR Future benchmark to compare the performance of all of the graphics cards featured here.

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Unigine Superposition VR Future Test

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Unigine's VR Future benchmark had the ASUS PRIME GeForce RTX 5070 Ti and RTX 4080 neck-and-neck, though technically the previous-gen card finished slightly ahead. Those potentially looking to upgrade from an older "70" class GPU can clearly see the generation leaps here -- the ASUS PRIME GeForce RTX 5070 Ti is about 2x the performance of the RTX 3070 Ti, and about 20% faster than an RTX 4070 Ti.

UL VR Mark Blue Room Benchmarks

UL's VRMark was designed to test a PC’s readiness for HMDs like the HTC Vive and Oculus Rift. The benchmark does not, however, require that one of the headsets is attached to the PC to run and it uses an in-house graphics engine and content to ensure comparable results between different platforms. We ran the "Blue Room" VRMark test at defaults settings here, which is the most taxing test offered by the tool.

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UL VRMark

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VRMark ASUS PRIME GeForce RTX 5070 Ti Details

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We saw more of the same with VRMark. The framerates are much higher here, but the cards finish in familiar positions. The ASUS PRIME GeForce RTX 5070 Ti clearly outperforms the previous-gen '70s, but can't quite catch the GeForce RTX 4080, let alone the higher-end cards.

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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