Items tagged with graphics

We know Intel has assembled a team to build its first modern discrete GPU, which if all goes to plan, will arrive next year. What we do not know, however, is what market segment it will target out of the gate. Raja Koduri, chief architect and senior vice president of Architecture, Software, and Graphics at Intel, may have shed some light on that in a recent interview. The interview spans just over 32 minutes, and part of the discussion apparently revolves around GPUs and Intel's desire to come out swinging at around the $200 price point. I say "apparently" because unfortunately, the entire video is dubbed over in Russian. [EDIT: And apparently that was not actually the case--see our update at... Read more...
AMD has been talking about its next-generation Navi GPU architecture for ages. It was over 3 years ago that we first mentioned Navi here on the HotHardware, and since then there has been a slow, steady stream of information disseminated to the public, leading up the last month’s big architecture disclosure at E3 and the official unveiling of the initial Radeon RX 5700 series line-up, which we will be showing you here. If you missed our coverage of AMD's  Navi GPU architecture and its newly-designed RDNA-infused microarchitecture and instruction set, you can find it right here. We strongly suggest checking that article out, because we cover a number of deep technical details, including... Read more...
AMD's upcoming Radeon RX 5700 series of graphics cards is based on the AMD’s new Navi GPU architecture, which features a totally new compute unit design infused with “RDNA”, or Radeon DNA. For the past few generations, AMD’s GPUs have leveraged GCN-based, or the company's Graphics Core Next, compute units. GCN served AMD well for a number of years and is well-suited for a variety of workloads, but with the Radeon RX 5700 series and Navi, AMD wanted to update is microarchitecture and GPU line-up with Compute Units that have been fully re-tooled for gamers. With RDNA, AMD wanted to create the fundamental building block of a CU that could scale from a few watts, all the way... Read more...
It is fair to say that AMD is firing on all cylinders these days, and companies are taking notice. Following the recent launch of its third-generation Ryzen processors based on Zen 2 and an unveiling of Navi, AMD has now partnered with Samsung to license its Radeon graphics IP, which will now find its way into mobile devices. That includes smartphones, as Samsung looks for "disruptive changes in technology," and "new opportunities." Partnering with AMD to license its Radeon graphics IP fits those agendas, and in a potentially big way. "Our partnership with AMD will allow us to bring groundbreaking graphics products and solutions to market for tomorrow’s mobile applications," said Inyup... Read more...
Intel made some interesting disclosures at the FMX conference currently underway in Stuttgart, Germany, which focuses on advanced animation, film effects, games, and other types of immersive media. At the conference, James Jeffers, Intel’s Senior Principal Engineer and Senior Director of Advanced Rendering and Visualization, held a workshop during which he announced that Intel’s Xe architecture roadmap includes support for hardware accelerated ray tracing, among a couple of other graphics and rendering-related news. There is some nuance to the ray tracing tid-bit, however. A blog post covering much of what Jeffers discussed during the workshop is live on Intel’s IT Peer Network... Read more...
Chris Hook, Graphics and Visual Technologies Marketing Chief at Intel had the crowd whipped-up into a fine frenzy earlier this week in San Francisco, at an event location right across from one of the Moscone Center halls of Game Developers Conference. Hook and various company execs, including Intel CEO Bob Swan and Intel SVP, Core and Visual Computing Raja Koduri, took to the stage to talk a bit more about the company’s plans and vision to bring next generation discrete graphics products to market in 2020. Intel’s messaging and presentation was keenly focused on community. The event was entitled the Odyssey – referring to the journey Intel is inviting enthusiasts and gamers... Read more...
The NVIDIA Titan RTX is a GPU with somewhat of an identity crisis. The card is based on a fully-enabled Turing TU102 GPU, and is technically the most powerful graphics card in NVIDIA’s current line-up for gaming. If you hit NVIDIA’s site and check out the Titan RTX’s landing page, however, it isn’t being targeted at gamers. NVIDIA’s site makes statements like, “TITAN RTX frees you to work at the full speed of your creativity” and “[TITAN RTX] provides a fast and simple start to exploring GPU-accelerated data science workflows on your PC.” The words “game” or "gaming" do not even appear on the Titan RTX page. Although some folks... Read more...
Although the Turing-based GeForce RTX 2000 series hit store shelves first, it was about a week before their initial unveiling that NVIDIA CEO Jensen Huang took to the stage and announced the Quadro RTX family of workstation-class GPUs, targeting professional graphics applications. As of today, Quadro RTX series consists of four graphics cards, ranging from the monstrous Quadro RTX 8000 with its 48GB of GDDR6 to the Quadro RTX 4000, which targets more mainstream content creation professionals. It’s the later that we’ll be showing you here today. Looking at the Quadro RTX 4000 in light of some of NVIDIA’s other pro-graphics cards, it would appear to be a rather tame solutions.... Read more...
NVIDIA is expanding its Turing-based GPU lineup today and pushing its latest graphics architecture down into a more affordable price point. Although it does share some similarities with its predecessors, the NVIDIA GeForce GTX 1660 Ti we will be showing you here is unlike all of the other Turing-based GPUs that have launched to date in a few meaningful ways. The fact that the card is branded a GeForce GTX, rather than a GeForce RTX, hints at the biggest difference – the GeForce GTX 1660 Ti doesn’t support NVIDIA’s RTX real-time ray tracing technology. What the GeForce GTX 1660 Ti does do, however, is incorporate all of the architectural efficiencies of Turing into an affordable... Read more...
AMD CEO Dr. Lisa Su unveiled the Radeon VII during a keynote address at the Consumer Electronics Show last month. Although the Radeon VII was billed as the first 7nm GPU, fundamentally it is similar to the Radeon Instinct MI50, which was announced late last year. Of course the Radeon Instinct MI50 is targeted at HPC and Deep Learning applications, while the Radeon VII is technically the first enthusiast-class gaming GPU for consumers. Regardless, the fact remains that the same 7nm Vega 20-based chip is at the heart of both cards. Although it is still based on the company’s Vega architecture, the GPU powering the Radeon VII isn’t a simply shrink of an existing design. There have been... Read more...
In case you haven't been keeping up with the latest happenings in the PC graphics market, Intel is going full-bore with a discrete graphics card family. Intel will be [in part] targeting the PC gaming market with this new GPU, which is supposed to be officially unveiled in 2020. Although we've been able to get limited insight into Intel's plans through our conversations with key executives, the company is revealing more about the project in a rather unconventional way. Intel Graphics posted a video to Twitter which in effect serves as a recruitment tool for its budding graphics division. The video starts off with commentary from Raja Koduri, the former Radeon Technologies Group... Read more...
Shortly after NVIDIA initially launched the first wave of high-end Turing-based GeForce RTX cards, EVGA announced a dizzying array of new graphics cards featuring the new GPU. With that in mind, it should come as no surprise that EVGA did the same when NVIDIA expanded the GeForce RTX family with the more main-stream, GeForce RTX 2060. EVGA already has three RTX 2060s in its line-up, two short-board, single-fan offerings, and a larger, dual-fan model with a GPU that’s clocked significantly higher than NVIDIA’s reference specifications. We’ve got the card in the middle of the stack to show you here today, the EVGA GeForce RTX 2060 XC. This card has a somewhat uncommon form factor,... Read more...
GeForce RTX 2060 rumors began circulating soon after the launch of the initial batch of cards. Some of the news suggested that NVIDIA would do away with the RT and Tensor cores in the more mainstream-targeted RTX 2060, and omit support for real-time Ray Tracing and DLSS as a result. Well, as it turns out, those rumors couldn’t have been more wrong. In fact, the new GeForce RTX 2060 we’ll be showing you here today is based on the very same Turing TU106 GPU that powers the higher-end GeForce RTX 2070, with a handful of tweaks, of course. Just like its x60-branded predecessors, the GeForce RTX 2060 offers the very same features as its higher-end counterparts, but the GPU is pared down... Read more...
AMD announced that its second-gen Ryzen 3000 mobile processors are ready to take on Intel in 2019. These new processors build on the success of the company's first-generation Ryzen Mobile CPUs by extending the product stack and pushing the performance envelope a little further. The bulk of AMD's mobile Ryzen 3000 processors use AMD's Zen+ core. This is significant because it utilizes an improved 12nm manufacturing process, which has higher efficiency and generally is able to hit slightly higher clock speeds than the original Zen core. This transition is likely responsible for the improvements that AMD was able to bring to its second-gen mobile Ryzen processors. At the high-end of the product... Read more...
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