AMD Radeon RX 6500 XT Review: Budget RDNA 2-Powered Gaming
AMD Radeon RX 6500 XT: UL, Crytek And VR Benchmarks
How We Configured Our Test Systems: We tested the graphics cards represented in this article on a Gigabyte X570 Pro Wi-Fi motherboard, equipped with a Ryzen 9 5950X and 16GB of G.SKILL DDR4 RAM clocked at 3,200MHz. The first thing we did when configuring the test system was enter the UEFI and set all values to their "high performance" defaults, then we disabled any integrated peripherals that wouldn't be put to use. The memory's clock was dialed in to its optimal performance settings using its XMP profile and the solid state drive was then formatted and Windows 11 Professional was installed and fully updated. When the Windows installation was complete, we installed all of the drivers, games, applications and benchmark tools necessary to complete our tests.
Our Test System Configuration:
Hardware Used: AMD Ryzen 9 5950X (3.4GHz - 4.9GHz, 16-Core) Gigabyte X570 Pro Wi-Fi (AMD X570 Chipset) 16GB G.SKILL DDR4-3200 Samsung SSD 970 EVO Integrated Audio Integrated Network NVIDIA GeForce GTX 1650 NVIDIA GeForce GTX 1660 Ti AMD Radeon RX 6600 AMD Radeon RX 5600 XT AMD Radeon RX 5500 XT AMD Radeon RX 570 AMD Radeon RX 6500 XT |
Relevant Software: Windows 11 Pro AMD Radeon Software v22.1.1 NVIDIA GeForce Drivers v511.23 Benchmarks Used: VRMark 3DMark (Time Spy, Port Royal, DXR) Unigine Superposition VR Future Crytek Neon Noir Marvel's Guardians Of The Galaxy Final Fantasy XIV Endwalker Gears 5 F1 2021 FarCry 6 |
UL 3DMark Time Spy DX12 Benchmarks
3DMark Time Spy is a synthetic DirectX benchmark test from UL. It features a DirectX 12 engine built from the ground up to support bleeding-edge features like asynchronous compute, explicit multi-adapter, and multithreading. Time Spy is designed to test the DX12 performance of the latest graphics cards using a variety of techniques and varied visual sequences. This benchmark was developed with input from AMD, Intel, Microsoft, NVIDIA, and the other members of the UL Benchmark Development Program, to showcase the performance and visual potential of graphics cards driven by close-to-the-metal, low-overhead APIs.
In the 3DMark Time Spy benchmark, the new Radeon RX 6500 XT finishes right on top of the previous gen Radeon RX 5500 XT. The newer card has a slight edge in game test 2, whereas the 5500 XT is every so slightly ahead in game test 1. The Radeon RX 6500 XT is also significantly faster than the GeForce GTX 1650 and Radeon RX 570, but there are huge performance gains to be had by opting for a Radeon RX 6600 or GTX 1660-class GPU over the entry-level solutions.
UL 3DMark Port Royal Ray Tracing Benchmarks
Port Royal was released as an update to UL’s popular 3DMark suite. It is designed to test real-time ray tracing performance of graphics cards that support Microsoft DirectX Raytracing, or DXR. Although DXR is technically compatible with all DX12-class GPUs, the graphics card must have drivers that enable support for the feature.
We also experimented with the DirectX Ray Tracing Feature test, which was recently incorporated into 3DMark...
Crytek Neon Noir Benchmarks
Crytek Neon Noir
VR Benchmarks: VR Mark & Unigine Superposition
Superposition is the latest benchmark from Unigine, powered by the UNIGINE 2 Engine. It offers an array of benchmark modes, targeting gaming workloads as well as VR, with both DirectX and OpenGL code paths. There is an extreme hardware stability test built-in too. Unigine Superposition uses the developer’s unique SSRTGI (Screen-Space Ray-Traced Global Illumination) dynamic lighting technology, along with high quality textures and models, to produce some excellent visuals. We ran Superposition's VR Future benchmark to compare the performance of all of the graphics cards featured here.Superposition's VR Future benchmark has the Radeon RX 6500 XT clearly out running the Radeon RX 5500 XT and lower-end cards, but there's significant performance to be had stepping up to a 1660 Ti, 5600 XT, or Radeon RX 6600.
UL VR Mark Blue Room Benchmarks
UL's VRMark is designed to test a PC’s readiness for the HTC Vive and Oculus Rift virtual reality headsets. The benchmark does not, however, require that one of the headsets is attached to the PC to run and it uses an in-house graphics engine and content to ensure comparable results between different platforms. We ran the "Blue Room" VRMark test at defaults settings here, which is currently the most taxing test offered by the tool.The tables turn in VRMark. Here, the Radeon RX 6500 XT outruns the lower-end GeForce RTX 1650 and Radeon RX 570, but the previous-gen Radeon RX 5500 XT has a small edge.