Items tagged with DirectX 12
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Zak Killian - Sat, Dec 25, 2021
If you're a long-time Mac or Linux user, you've almost certainly benefited from the work of CodeWeavers even if you've never heard of them. Founded in 1996, the company has been working for a long time now on making Windows applications...
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Nathan Ord - Sun, Nov 07, 2021
Nearly eight and a half years ago, Intel launched its 4th Generation Intel Core Processors, codenamed Haswell. In that time, researchers have discovered a number of security vulnerabilities that can typically be addressed via software and...
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Brandon Hill - Wed, Jul 07, 2021
NVIDIA first introduced its Deep Learning Super Sampling (DLSS) upscaling technology with the GeForce RTX 20 Series GPUs in late 2018, which was improved upon with DLSS 2.0 in April 2020. More recently, AMD debuted its competing FidelityFX...
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Nathan Ord - Thu, Aug 27, 2020
Since the early 2000s, the DirectX API has been the primary go-between for game engines on the Windows platform and the hardware that drives them. With a new DirectX update announced earlier today, Microsoft has seemingly outed...
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Brandon Hill - Thu, Mar 19, 2020
Unless you've been living under a rock for quite a while, you know that 2020 is going to be a big year for gaming. AMD is set to launch its second-generation Navi-based RDNA 2 graphics cards, and it's hopeful that NVIDIA will launch its...
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Shane McGlaun - Tue, Nov 19, 2019
Epic Games has announced that fans of Fortnite will get the opportunity to use DirectX 12 in v11.20 of the game. The game will still require a graphics card that runs DX11, but the option of using newer tech in DX12 will become available...
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Shane McGlaun - Thu, Mar 22, 2018
Earlier this week Microsoft and NVIDIA announced some major advances in real-time ray tracing using high-end gaming hardware. When Microsoft talked up its tech, the company noted that some of the major game engines out there would be...
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Shane McGlaun - Mon, Mar 19, 2018
Microsoft says that 3D gaming today is a lie. While the techniques game designers use can make games on your screen look like they're 3D, the rasterization process used ultimately only operates in two dimensions with 3D primitives mapped...
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Rob Williams - Thu, Mar 23, 2017
Futuremark has released a new segment of its popular 3DMark graphics testing suite called "API Overhead". The goal is simple: establish which CPU+GPU+API combination offers the best possible performance. Whether it's DirectX 12 or Vulkan...
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Rob Williams - Mon, Mar 20, 2017
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up to this point, there hasn't been a...
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Rob Williams - Fri, Mar 10, 2017
In addition to having just launched the fastest gaming graphics card ever, in the form of the GeForce GTX 1080 Ti, NVIDIA has also dropped a new driver that's useful for all GeForce owners.
Performance is the biggest name of game with...
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Paul Lilly - Wed, Jan 18, 2017
Microsoft has some good news for game developers, and especially those who are taking advantage of its DirectX 12 API. The Redmond outfit announced that PIX, its premier performance tuning and debugging tool for Xbox, is now available for...
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Rob Williams - Sun, Dec 04, 2016
Rumor surrounding AMD's next high-end GPU, tentatively called the Radeon RX 490, have been floating around for a while. Admittedly, it's been extremely difficult to get a real gauge on what to expect. Some say that the RX 490 won't even...
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Rob Williams - Thu, Oct 06, 2016
If you're a fan of having multiple graphics cards powering your gaming PC, you should be looking forward to what's possible with DirectX 12 and its intrinsic multi-GPU features. In essence, multi-GPU should work beautifully, without any of...
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Shawn Sanders - Wed, Jul 27, 2016
DirectX 12 is gaining momentum with both game developers, hardware manufacturers and, as a result, now gamers as well. The Windows 10 enabled low-level API is being adopted in more and more titles, with both legacy and cutting-edge game...
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Paul Lilly - Fri, Jul 15, 2016
There's been a lot of chatter about DirectX 12, the low-level graphics API built into Windows 10, and what effect it will have on PC gaming. Developers will more fully embrace DX12 as time goes on, but in the meantime, is your rig up to...
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Paul Lilly - Mon, Jun 27, 2016
Electronic Arts and Dice are busy putting the final touches on Battlefield 1 in preparation for its release on October 21, but it's not the only Battlefield title receiving attention. There's a new user interface in the works, one that's...
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Paul Lilly - Fri, Mar 04, 2016
Do you think Microsoft might be a little stoked about DirectX 12? You better believe it. Microsoft's excitement over its next-generation API spilled over into a short video demo comparing the visual effects of DX12 to that of DX11, while...
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Jason Evangelho - Mon, Aug 17, 2015
Sometimes I wonder if we should cook up a TMZ-style column explicitly for reporting on all the drama that transpires between AMD and NVIDIA. Today we’ve witnessed one of the first shots fired from one of those camps, on what’s poised to be...
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Paul Lilly - Fri, May 01, 2015
Computer generated graphics have come a long way in the past several years and are starting to blur the line between animation and real actors. One of the more difficult tasks for CG artists is to recreate human emotions, especially...
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Joshua Gulick - Tue, Mar 03, 2015
The short life of AMD’s Mantle graphics API is nearly over, thanks to Windows 10 and DirectX 12. AMD announced that developers should begin concentrating on DirectX 12 while promising full support for games that are already heavily...
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Sean Knight - Fri, Oct 03, 2014
It looks like Microsoft is really hoping to entice people over to Windows 10 considering that Windows 8 has failed to take off. With its latest announcement that DirectX 12 will be included with Windows 10, Microsoft is targeting game developers and gamers. On its DirectX developer blog...
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