Items tagged with rtx

Considering the amount of hype that led to the launch of NVIDIA's GeForce RTX series, it seemed obvious that the cards were going to be mighty elusive once they hit retail. That turned out to be just the case, although perhaps less surprising than the lack of availability was the lack of cards being sold for NVIDIA's suggested price of $999. Whether $999 is a lot of money or not depends on your perspective, but for a new top-end graphics card, it certainly isn't what we've expected, given historical trends. Nonetheless, if you are willing to cough up $999, but not $1,200, your options have been... Read more...
Last month, NVIDIA officially launched its next-generation gaming graphics cards with the release of the GeForce RTX 2080 and GeForce RTX 2080 Ti. To coincide with the launch, NVIDIA made available GeForce Game Ready WHQL-certified 411.63 drivers which brought official support for the cards' RTX real-time ray-tracing. Today, NVIDIA is further advancing its GeForce Game Ready drivers with the release of 416.16 WHQL drivers for the new Windows 10 October 2018 Update. This brings the first public release of DirectX Ray Tracing (DXR), which is Microsoft's API for ray-tracing. As NVIDIA notes,... Read more...
This has been a big week for NVIDIA, as it officially announced its GeForce RTX family on Monday that promises to bring real-time ray tracing (and all of the added realism that comes as a result) to the next-generation of video games. While we've talked a lot about the hardware that powers NVIDIA RTX real-time ray tracing, we'd like to give you a deeper look at what developers are presenting when it comes to games. In our GeForce RTX announcement article, we brought you footage from Shadow of the Tomb Raider, Battlefield V and Metro Exodus. Today, we have some live... Read more...
We were first introduced to NVIDIA's 12nm Volta GV100 GPU architecture back in early May 2017 when the Tesla V100 Accelerator debuted. NVIDIA later extended its GV100 GPU to the Titan V (you can read the HotHardware review here), which is aimed at professional and academic deep learning applications. Now, NVIDIA is ready to unleash the Quadro GV100, which brings Volta GPU architecture to the company's lineup of professional graphics cards. NVIDIA is really throwing down the hammer with the Quadro GV100, as the graphics card has 32GB of HBM2 onboard, which is scalable to a 64GB addressable frame... Read more...
Microsoft says that 3D gaming today is a lie. While the techniques game designers use can make games on your screen look like they're 3D, the rasterization process used ultimately only operates in two dimensions with 3D primitives mapped onto it via transformation matrices. Things are changing with the introduction today of a DirectX 12 technique that aims to bridge the gap between rasterization techniques used today and the full 3D effects of tomorrow. The new feature that will do this is called DirectX Raytracing (DXR). DXR allows current techniques like screen-space reflections (SSR) to "naturally... Read more...
NVIDIA has been dabbling in real-time ray tracing for over a decade, and as made acquisitions in the space to leverage the technology. Now, the company is introducing NVIDIA RTX, which is its latest effort to deliver real-time ray tracing to game developers and content creators for implementation in actual game engines. The above image was rendered by NVIDIA IRay, a technology the company developed for designers and photographers who work with digital assets. That level of realism, especially with respect to lighting, is what real-time ray tracing can bring to game engines. Roughly a decade... Read more...