Elder Scrolls IV: Oblivion Frame-Rates & Screenshots
Elder Scrolls IV Oblivion has to be one of the most talked-about games on the market right now and for good reason, the 3D visuals in this game are nothing short of amazing. While we're not completely comfortable testing this game as a benchmark as of yet, we did take some screen shots with FRAPS enabled to give you a sense of how the OMEN CrossFire a121x performed within the game's vast, lush environments. We intentionally have not provided comparable scores in this test, however, due to our unwillingness to accept FRAPS run-throughs as a sound benchmarking vehicle when not using an identical in-game path. There are just too many variables that can factor in, even though the tester can closely match the test path of a timed run when benchmarking.
|Elder Scrolls IV - Oblivion Screen Shots And FRAPS Testing|
|CrossFire Enabled And Gorgeous|
Below you can view some screen captures of Oblivion running at 1280X1024 resolution with both HDR rendering and Anti-Aliasing turned on. This was achieved by installing ATI's recently released "Chuck Patch" which allows both High Dynamic Range Rendering and AA to be turned on simultaneously in this game. If you look closely in the top right corner of each shot, you'll see the FRAPS frame-rate counter results during that current captured frame.
The game looks absolutely fantastic, and as you can see HDR with full 4X AA provides for very impressive image quality. Our frame-rates ranged from a low of about 50fps to a high of about 150fps. Running HDR with AA is something you can only do with ATI hardware currently and with a system like the Voodoo OMEN CrossFire a121x, you can actually still get silky-smooth frame-rates to go with it all.