Dropping In Hot With Tom Clancy's Ghost Recon: Wildlands
Ghost Recon: Wildands takes gamers back to squad-based tactical shooter country, albeit this time we’re dropping in hot, to cartel-controlled Bolivia. Our mission is to gather intel to systematically take down each cartel leader until the head of the snake is dispatched. The operation is playable solo or with three others in 4-player co-op. Ubisoft has also made this one available for would-be operatives on all Platforms (PC, Xbox One and PS4).
Ditching the futuristic theme of the previous Ghost Recon installment, Wildlands is firmly set in the present and brings a new, completely open-world setting to the franchise, in what Ubisoft is calling "one of the biggest games it has ever published."
That’s a promise we can attest to. It’s also one of the most immersive and visually stunning games the company has made with the widest variety of richly detailed locations and environments for players to test their skills in, with mountains, deserts, salt flats, forests, valleys, jungles, inhabited villages and more. The world is teeming with wildlife, unassuming civilians, rebels taking the fight to the cartel and of course the violent and evil cartel itself.
Experiencing And Evaluating The Latest Ghost Recon InstallmentOn the following pages we'll give you our initial thoughts on the game itself, its playability, its ambitious open world dynamic and how it all performs on various levels of GPU horsepower across screen resolutions. Let's dive in...
Our Ghost Recon: Wildlands Test RigWe’re conducting our mission in Bolivia on an Intel X99 platform. We have an Intel Core i7-5960X, installed to an ASUS X99-Deluxe motherboard, equipped with a 16GB kit of Corsair Dominator Platinum 3000MHz DDR4 memory. Windows 10 is installed on a 512GB Samsung 850 EVO SSD and our game files were installed on a 240GB Corsair MP500 NVME M.2 SSD, which helps tremendously (more on that in a bit).
Ubisoft's virtual Bolivia. Then we’ll speak more on the visuals, check in on performance across some common graphics cards and wrap it all up with our closing thoughts and recommendations.