Tom Clancy's Ghost Recon: Wildlands Review - PC Gameplay And Performance
Ghost Recon: Wildlands Story And Gameplay Format
The ruthless Santa Blanca drug cartel holds Bolivia in a vice-like grip, turning the country into a narco-state and becoming the world’s largest producer of cocaine. Tension between the U.S. government and Bolivia reach a boiling point when the U.S. Embassy in La Paz is bombed and DEA agent Ricardo "Ricky" Sandoval is kidnapped by Santa Blanca. That’s when a Joint Task Force is formed including the DEA, CIA and JSOC. They dispatch an elite team of four “Ghosts” to loosen the cartel’s hold over the community and crush it one evil leader at a time.
From the start, the game takes place in a completely open world. You can begin with side missions to dabble in the campaign or just roam the open Bolivian landscape and see what happens. The story unfolds in a manner that supports the new open world mechanic. You are briefed with gathered intelligence on the venue, your targets and new story missions as you enter and discover each new location, allowing you to leave an area and return at your leisure.
We should also note that Ghost Recon: Wildlands can be played solo with three other NPC squad mates or cooperatively with three of your real-word mates. Friends can drop in and out of each others play sessions (unless toggled otherwise) at in any point in the game.
Basic gameplay setup includes simply roaming the landscape in a mission, using your trusty drone to scout out opposition placement or patrols and planning your attack. Be it stealth or full-auto mayhem; the choice is yours and that freedom is quite satisfying.