Tom Clancy's Ghost Recon: Wildlands Review - PC Gameplay And Performance
Tom Clancy's Ghost Recon Wildlands Graphics & Benchmarks
We could gush at length at just how gorgeous Ghost Recon: Wildlands is to behold. However, Ubisoft released the above video highlighting the game's use of NVIDIA GameWorks effects in 4K. It's a stellar must-see and an honest representation of what is available to the PC gamer in Wildlands, with capable hardware resources.
Ghost Recon: Wildlands PC Performance
Among the many bells and whistles thrown in for NVIDIA-powered gamers is Ansel support for 3D, VR and ultra high resolution screenshot capturing. Sadly the function doesn't work in co-op. While playing solo, it works fine if you play in Uplay offline mode. Otherwise, it performs with an unsettling amount of stutter and chugging performance, more so at higher resolutions. Overall at low-res things smooth out, but ultimately it's a cool feature in need of patching.
Finally, Ghost Recon: Wildlands features some of the most painstaking load times, which are greatly affected by your storage subsystem speed. We eye-balled speeds with the game installed on both a Samsung 512GB 850 EVO SSD and a Corsair MP500 M.2 SSD, the latter dropping us into the game in about 1:18 (minutes:seconds), versus the near-2min initial load time with the Samsung 850 SATA drive. These are roughly the times it takes to go from the game running on the desktop, to boots on the ground in Wildlands.
Ghost Recon: Wildlands Benchmarks
Wildlands has its own internal benchmark utility which is very much in line with real-world performance when we actually had boots on the ground and running around in-game. We ran the benchmark on all the game's three main presets High, Very High and Ultra. We ultimately settled on the Very High preset for our official testing with 16x Anisotropic Filtering, though Ultra is very playable with sub-60 FPS on a GeForce GTX 1080 and there are plenty of in-game settings to tweak, so you can achieve a nice balance between quality and performance according to your preference. Overall, we see the game taps about 70% GPU usage at 1440p with the Ultra setting--only reaching near-100% when pushing things to 4K.
As for the current state of performance, Ghost Recon: Wildlands scales decently on lower performing hardware, when the settings and resolutions are dialed back. However, the game still remains quite demanding, especially as you crank up the eye candy. AMD gamers have it rough here, frankly. GameWorks is amazing when the features are efficiently implemented as they are here. But that extra fidelity is only available to Team Green supporters. On top of it, the Radeon cards seen here currently suffer greater dips in frame rates than NVIDIA GPUs. However, we don't expect this to continue with subsequent driver updates from AMD.