Performances Comparisons With Splinter Cell
|Splinter Cell's version 1.2 patch includes three pre-recorded demos and incorporates a previously unavailable benchmarking tool. The demos included with the patch are somewhat limited by CPU performance, however, so we opted for the custom Oil Rig demo created by the folks at Beyond 3D to test with this game. Beyond 3D's demo removes two CPU intensive routines while increasing dependence on Pixel Shader performance. Shaders are used to render realistic looking ocean water surrounding an Oil Rig in the demo, as well as simulating a night vision effect for a brief period. Also note that anti-aliasing doesn't work with Splinter Cell. Due to this fact, we do not have any AA scores listed in the graphs below.|
Again, the X700 Pro from HIS was the top performer, while the X600 XT was a reasonably close second place contender. In each case, the pattern remained consistent, with the X600 Pro and GeForce PCX 5750 taking third and fourth position respectively.