Head-to-Head Performance With Unreal Tournament 2004
|Epic's "Unreal" games have been wildly popular, ever since the original Unreal was released in the late '90s. Unreal, Unreal Tournament, and then Unreal Tournament 2003, rapidly became some of our favorites, for both benchmarking, and for killing a few hours when our schedules allowed it! Epic recently released the latest addition to the franchise, Unreal Tournament 2004. We used the demo version of the game to benchmark these cards at resolutions of 1024x768 and 1600x1200, without any anti-aliasing, followed by 4X AA and 8X anisotropic filtering.|
With UT2004, we saw more of the same, with the X600 XT taking a fairly distant second place compared to the HIS X700 Pro. Once again, the virtues of 8 Pixel pipes vs. 4 is clearly illustrated, especially with AA and Anisotropic Filtering turned on in the drivers. Here, the X700 Pro just fell short of the X600 XT no AA test results when we enabled the AA/Aniso filtering. At 1600x1200, the X700 Pro manage to double the AA/Aniso scores of the X600 XT at the same resolution.