Benchmarks With Halo
|For many gamers, the release of Halo marked the end of a long wait, since it was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in their README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the latest v1.06 patch and ran this benchmark twice, once at 1024x768 and then again at 1600x1200. Anti-aliasing doesn't work properly with Halo at the moment, so all of the test below were run with anti-aliasing disabled.|
At both resolutions, the X700 Pro had the muscle to make Halo playable. The card maintained a 15 FPS advantage over the X600 XT at 1024x768 and continued to hold a significant advantage over all cards at 1600x1200. Clearly, the advantages of 8 Pixel pipelines can be seen over the 4 Pixel pipeline cards, especially with the resolution running at higher settings.