MSI GeForce RTX 5070 Ti Gaming Trio Review: Hot-Clocked Blackwell GB203

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Now that you've seen all of the AI, creator, and synthetic tests, let's move on to the actual games. Homeworld 3 is the latest installment in the long-running real-time strategy (RTS) series, developed by Blackbird Interactive and published by Gearbox Software. Released in mid-2024, Homeworld 3 continues the space saga that began with the original Homeworld game. We tested Homeworld 3 at a couple of resolutions -- up to 4K -- with and without resolutions scaling enabled.

Homeworld 3 Benchmarks

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Homeworld 3

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Homeworld 3 MSI GeForce RTX 5070 Ti Gaming Trio Details @ 4K

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With this mix of GPUs, Homeworld 3 was somewhat CPU limited when running at 1440p, with the RTX 4080, RTX 5070 Ti, and RTX 4070 Ti performing within a couple of percentage points of one another. Shift the bottleneck more onto the GPU with the resolution cranked up to 4K and the deltas separating the cards is more pronounced. Here, the MSI GeForce RTX 5070 Ti Gaming Trio barely edges out the ASUS PRIME GeForce RTX 5070 Ti (at 4K) and it sneaks past the RTX 4080 slightly as well.

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With FSR 2 or DLSS enabled (sans frame generation, Balanced preset), the CPU limitation in this game levels the playing field somewhat, and the GeForce RTX 5070 Ti cards finish right in between the RTX 4080 and 4070 Ti.

Horizon Zero Dawn Remastered Benchmarks

Next up, we’ve got some benchmarks from Horizon Zero Dawn Remastered. The original Horizon Zero Dawn was initially released as an exclusive on the PlayStation 4, but was ported to the PC a couple of years back. A few months ago, however, a remastered version of the game was released, with upgraded visuals and support for more advanced graphics technologies. For those unfamiliar with the game, it follows a character named Aloy, who is on a quest to unravel mysteries of a future Earth ruled by machines. She is outcast from her tribe and fights to uncover her past and stop an impending threat.

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Horizon Zero Dawn Remastered

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Horizon Zero Dawn Remastered MSI GeForce RTX 5070 Ti Gaming Trio Details @ 4K

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The MSI GeForce RTX 5070 Ti Gaming Trio and ASUS PRIME GeForce RTX 5070 Ti finishes a few percentage points ahead of the RTX 4070 Ti in this game, and trades blows depending on the resolution. Both of the RTX 5070 Ti cards, however, finish behind all of the higher-end previous-gen GPUs, including the Radeon RX 7900 XTX.

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Horizon Zero Dawn Remastered supports DLSS and FSR 3, and frame generation is an option too. With resolution scaling enabled on its own, the MSI GeForce RTX 5070 Ti Gaming Trio inches very close to the top-end Radeon, but can't catch the RTX 4080. The same is true with frame generation enabled, but the effective framerate is much higher. 

The Talos Principle II Testing

Croteam’s The Talos Principle II is a sequel to the original first-person, puzzle-based adventure game that features philosophical themes and expansive environments with increasingly more difficult challenges as the game progresses. It was originally released for multiple platforms, but has been continually updated on the PC.

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The Talos Principle II

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The GeForce RTX 5070 Ti cards and RTX 4080 trade blows in this game, depending on the resolution. The previous-gen RTX 4080 is faster at 1440p, but the MSI GeForce RTX 5070 Ti Gaming Trio and ASUS PRIME GeForce RTX 5070 Ti pull ahead at 4K. Framerates at 4K, with the Ultra High image quality settings we used, don't quite hit 60FPS mark though, so let's employ some resolution scaling...

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Turn on DLSS (in balanced mode) and the GeForce RTX 5070 Ti cards drop in behind the RTX 4080 yet again. Enable frame generation too, and the MSI GeForce RTX 5070 Ti Gaming Trio still trails the RTX 4080, but it nudged past the slightly lower clocked ASUS card.

Assassin's Creed Mirage Benchmarks

Ubisoft’s Assassin's Creed Mirage is an action-adventure game set in 9th century Baghdad, Iraq. It is the thirteenth major installment in the storied Assassin's Creed franchise and the successor to 2020's Assassin's Creed Valhalla.

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Assassin's Creed Mirage

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Assassin's Creed Mirage MSI GeForce RTX 5070 Ti Gaming Trio Details @ 4K

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The deltas separating the enthusiast-class and upper mid-range cards in Assassin's Creed Mirage were relatively small at 1440p, but once again the deltas are more pronounced at 4K when the game becomes more GPU limited. That said, the ultimate results are still similar to most other games -- the MSI GeForce RTX 5070 Ti Gaming Trio and ASUS PRIME GeForce RTX 5070 Ti slot in between the RTX 4080 and RTX 4070 Ti. 

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Enabling DLSS or FSR in Assassin's Creed Mirage increases framerates significantly, but the story doesn't change. The GeForce RTX 5070 Ti cards land in a familiar position and FSR 2 actually pushes the Radeon RX 7900 XTX ahead of the RTX 5080 here. 

Black Myth: Wukong Benchmarks

Black Myth: Wukong is a title with a storied history. It began development way back in 2018, and was first showed to the public with an incredible trailer in 2020, but the pandemic and other internal struggles delayed the game's development and it wasn't released until last year. Black Myth: Wukong supports a variety of upscalers, including NVIDIA's DLSS, AMD's FSR3, Intel's XeSS, and Epic's own TSR. Using DLSS, FSR3, or TSR gives you the option of enabling frame generation too, which you'll need if you want to crank up the visuals in this stunning title to maintain smooth animation.

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Black Myth: Wukong

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Black Myth: Wukong MSI GeForce RTX 5070 Ti Gaming Trio Details @ 4K

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Black Myth: Wukong is absolutely punishing on every GPU using its Cinematic image quality preset with full ray tracing enabled (medium quality). One again we see the GeForce RTX 5070 Ti cards finishing right on-top of the RTX 4080, but well ahead of the RTX 4070 Ti and they blow past the Radeon RX 7900 XTX and older RTX 3070 Ti. 

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If you want to play Black Myth: Wukong with the highest image quality settings, resolution scaling with DLSS or FSR is advised. Enabling DLSS resolution scaling alone pushes frame rates upwards considerably, and things only increase from there with frame generation. However, MSI's GeForce RTX 5070 Ti still ends up slotting in just behind the RTX 4080. The MSI GeForce RTX 5070 Ti Gaming Trio's higher clocks give it an ever so slight edge on the ASUS card.

F1 24 Racing Sim Benchmarks

F1 24 is Codemaster’s latest Formula One racing simulation, and like previous version of the game, it sports impressive visuals. This latest addition to the franchise supports DirectX 12 with ray tracing, and it incorporates support for a number of AMD's FidelityFX Super Resolution (FSR) features and NVIDIA technologies, like DLSS with frame generation. We tested the games with its Ultra High graphics preset, with ray tracing and TAA enabled at a couple of resolutions to see what these graphics cards could do.

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F1 24

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Although it looks great, F1 24 isn't quite as demanding as some of the other games we tested. This game tells a similar story, though. The MSI GeForce RTX 5070 Ti Gaming Trio and ASUS PRIME GeForce RTX 5070 Ti perform well, trading blows with the Radeon RX 7900 XTX, depending on the resolution, but they don't quite catch the RTX 4080, again.

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With DLSS or FSR 2 (Balanced) enabled in F1 24, all of the cards we tested put up smooth triple-digit framerates, except for the older RTX 3070 Ti -- which doesn't support FG. The ASUS and MSI GeForce RTX 5070 Ti cards and Radeon RX 7900 XTX remain competitive with only resolution scaling enabled, but the 5070 Ti's boost with frame gen turned on isn't quite as pronounced. 

Cyberpunk 2077 Benchmarks

Cyberpunk 2077 is based on the Cyberpunk tabletop role-playing game franchise. The tabletop game was published for the first time all the way back in 1988, and the intervening 30-odd years has not changed the game world all that much. As a result, Cyberpunk 2077 looks somewhat retro-futuristic, as this is how people in the '80s imagined what the future would look like.

The PC game make use of virtually every advanced DirectX graphics technology and features support for DLSS, FSR and XeSS, and after a somewhat rocky release, it has been significantly updated and optimized for a multitude of hardware configurations. Although it is no longer considered a new title, Cyberpunk 2077 remains a showcase for many advanced graphics technologies.

We tested a pre-release version of Cyberpunk 2077 that's been updated with support for DLSS 4's transformer model and multi-frame generation. This is an important note because Cyberpunk foreshadows how future games, that are optimized for the Blackwell GPU architecture and the RTX 50 series, may perform relative to previous-gen GPUs. 

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Cyberpunk 2077

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With native rendering, the MSI GeForce RTX 5070 Ti Gaming Trio end up being about 34% faster than the RTX 4070 Ti in this game, and it nearly catches the RTX 4080. The older RTX 3070 Ti, with its previous-gen RT cores and smaller frame buffer, really falters though. All of the cards get beat up pretty good with the demanding image quality settings we used in Cyberpunk, so let's enable some resolution scaling and frame gen...

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Of all of the charts in this article, this one may foreshadow the future of PC gaming the most. With each successive level of DLSS with multi-frame generation enabled, the GeForce RTX 5070 Ti cards surge ahead of the RTX 4080 and ultimately outpace the RTX 4090. Injecting those additional frames boosts performance dramatically, and the MSI GeForce RTX 5070 Ti Gaming Trio and ASUS PRIME GeForce RTX 5070 Ti land just behind the RTX 5080 with over 170 FPS, which is over a 6X improvement versus native rendering.

Because this game also supports NVIDIA Reflex technology, latency is also low enough that you still feel engaged while playing with frame generation enabled, and image quality is also improved thanks to the use of the updated transformer model. You can see some of the ways the new transformer model helps DLSS, here.

We should also probably have a live discussion regarding multi-frame gen and machine learning in PC gaming -- perhaps in a future episode of 2.5 Geeks (go subscribe!)...

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