Items tagged with Konami

Back in early June, Konami announced that it would be releasing a TurboGrafx-16 Mini gaming console, no doubt in order to cash in on the retro gaming craze that exploded with the Nintendo NES Classic Edition and SNES Classic Edition. As its name suggests, the TurboGrafx-16 Mini is a shrunken down copy of the original gaming console from three decades ago. Today, we’re learning that the TurboGrafx-16 Mini will go up for preorder on July 15th as an Amazon-exclusive in the United States, which just to happens to coincide with start of Prime Day(s). The device will actually ship beginning on March 19th 2020. Konami has also announced the full games lineup for the TurboGrafx-16... Read more...
Sega announced a small, retro Genesis console last summer with a list of some of the cooler games that were offered when the original system was first made available. Konami wants in on the wave of gaming nostalgia that is sweeping the world and plans to release a mini version of the TurboGrafx-16 console that was around in the '90s. The pint-sized console is unsurprisingly called the TurboGrafx-16 Mini. In the console's day, Konami had nothing to do with the system; the original console was developed from a tie-up between NEC and Hudson. Konami became the parent company of Hudson in 2005 and brought the operations in house in 2012. That means Konami owns all the brands and properties it held.... Read more...
Somewhere out there, a gamer loudly proclaimed, "No game developer will ever come up with a worse save system than limiting them to checkpoints!" Then Kingdom Come: Deliverance came along with its drunken method. Perhaps seeing this as a challenge, Konami declared, "Hold my beer" and proceeded to trump them all with the save system in Metal Gear Survive, by combining additional save slots with microtransactions. Yes folks, Konami took the two biggest points of frustrations among gamers—bad save systems and microtransactions—and mashed them together into a single, horrific method. How so? Well, in Metal Gear Survive gamers can have a maximum of four save files. However, only the first... Read more...
Fans of the popular Metal Gear Solid series are ticked off at Konami over the cancellation of an unofficial, fan-built remake of the first title that shipped to the original PlayStation way back in 1998. The remake's cancellation was announced on the project's Facebook page, which immediately prompted a backlash aimed at Konami for presumably having a hand in this. The project, dubbed Shadow Moses, was the brainchild of indie game designer Airam Hernandez. It appears he may have assembled a small team to remake the original Metal Gear Solid using Unreal Engine 4. Through social media, Hernandez teased fans of the project with early screenshots and videos of the game's progress, which drummed... Read more...
As you might expect following a flurry of positive reviews, Metal Gear Solid V: The Phantom Pain is off to a fast start. It released to Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One less than a week ago on September 1, 2015, and like its predecessor, has shipped over 3 million copies worldwide. That figure comes from an advertisement with Japanese lettering. It was first spotted by a NeoGAF forum user who screen captured the ad and uploaded it to Imgur, a free image hosting service. There's reason to believe the figure is accurate. Not only did Metal Gear Solid 4: Guns of the Patriots sell just as many copies during its first week on the market, but Phantom Pain is currently... Read more...
The initial batch of reviews for Konami and Hideo Kojima’s ridiculously anticipated Metal Gear Solid V: The Phantom Pain hit the internet over the weekend, and those of you leaning to the skeptical end of the spectrum may have noticed something peculiar about them: The final scores are exceptionally high, yet many of them lack the detail you’d expect to accompany a sprawling open world game several years in development. That’s because they originated from a controlled review event hosted by Konami. And while a review event isn’t inherently evil by definition, and shouldn’t be grounds to outright dismiss these early reviews, there are some important reasons you should digest them with a heavy... Read more...
Koji Igarashi of Castlevania fame is getting back in the game development saddle, though he's not designing another Castlevania title, nor is his next project for Konami. You may recall that he left Konami just over a year ago to form his own studio and for the opportunity to develop the types of games he wants. And what he wants is a throwback to the side-scrolling platformer days, which he's resurrecting through Bloodstained: Ritual of the Night.According to Igarashi, he's found partners willing to support his vision with funding, but only if he can prove there remains a demand for side-scrolling platformer titles. To do that, he's turned to Kickstarter where the project has already amassed... Read more...
If the ridiculously explosive, fun, entertaining, and incredibly confusing trailer for Metal Gear Solid V: The Phantom Pain wasn’t enough to whet your appetite for eyepatched violence, perhaps the announcement that Kiefer Sutherland will voice Snake will do the trick. According to CraveOnline, Konami, in conjunction with Kojima Productions, announced during a pre-E3 livesteam that the 24 actor would take on the classic role. Further, instead of simply performing Snake’s lines, Kojima Productions will use its graphics technology to capture subtleties such as facial muscle movement and other mannerisms. (Of course, if you were a fan of David Hayter as Snake, today’s news is no... Read more...
Yesterday, we posted a video preview of Battlefield 4, and although that game footage was fast-paced, intense, and violent, this Metal Gear Solid V: The Phantom Pain trailer from Konami is a cut above. More to the point, the MGS trailer is substantially more confusing and creepy. The timeline of events is certainly unclear, but we start with a coma. Then what appears to be a flashback. Then what appears to be a flash-forward. The only real clue as to what’s happening in the past and what is in the present is the fact that our man has a prosthetic arm sometimes. Of course, there’s another wrinkle here: How much of this is happening in his mind? It seems likely that there are three... Read more...
You'd think that after 30 years, Frogger would have found alternate routes to his destination, ones that wouldn't present life-threatening dangers at each and every step. But what would be the fun in that? Instead, you can still control the little green frog past dangerous moving obstacles, and you can do it in an all new game appropriately called Frogger Decades. "Celebrating Frogger’s 30th birthday with an all new adventure! Frogger Decades is an exciting new chapter in the Frogger family of award-winning games, featuring breathtaking animation with an original musical soundtrack and cast of new characters to experience the Frogger world in a whole new way," Konami writes in the game's... Read more...