NVIDIA GeForce GTX 770 Review With Gigabyte & MSI

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Batman: Arkham City Performance

Batman: Arkham City
DirectX Gaming Performance


Batman: Arkham City

Batman: Arkham City is a sequel to 2009’s Game of the Year-winning Batman: Arkham Asylum. This recently released sequel, however, lives up to and even surpasses the original in many ways. The story takes place 18 months after the original game. Quincy Sharp, the onetime administrator of Arkham Asylum, has become mayor and convinced Gotham to create "Arkham City" by walling off the worst, most crime-ridden areas of the city and turning the area into a giant open-air prison. The game has DirectX 9 and 11 rendering paths, with support for tessellation, multi-view soft shadows, and ambient occlusion. We tested in DX11 mode at various resolutions with all in-game graphical options set to their maximum values.

The GeForce GTX 770 cards were once again able to outrun the GeForce GTX 680 and Radeon HD 7970 according to our Batman Arkham City tests. And while CrossFire remains broken here, SLI scaling with the GeForces is excellent.



Single-GPU FCAT Results - Click to Enlarge

There are no major issues with frame pacing in this game either--those huge spikes occur during a scene transition.
 


SLI / CrossFire FCAT Results - Click to Enlarge

The same held true in the multi-GPU tests, though we should reiterate that CrossFire is broken in this game, hence the consistently lower frame rates across the board.
 


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