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Lost Planet 2 Performance

Lost Planet 2
DirectX 11 Gaming Performance

Lost Planet 2

A follow-up to Capcom’s Lost Planet : Extreme Condition, Lost Planet 2 is a third person shooter that takes place again on E.D.N. III ten years after the story line of the first title. We ran the game’s DX11 mode which makes heavy use of DX11 Tessellation and Displacement mapping and soft shadows. There are also areas of the game that make use of DX11 DirectCompute for things like wave simulation in areas with water. This is one game engine that looks significantly different in DX11 mode when you compare certain environmental elements and character rendering in its DX9 mode versus DX11. We used the Test B option built into the benchmark tool and with all graphics options set to their High Quality values.

We saw more of the same in the Lost Planet 2 benchmark. The GeForce GTX 670 cards trail the GeForce GTX 680 (as expected), but pull ahead of the Radeon HD 7900 series cards at both resolutions.

SLI performance with a pair of GeForce GTX 670 cards was also very good, outpacing the Radeon HD 7970 CrossFire configuration as well as the GeForce GTX 690.

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