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Dirt 3 Performance

Dirt 3
DirectX 11 Gaming Performance


Dirt 3

Dirt 3 is the latest in a string of great racing games from Codemasters. Like is predecessor, 2009's Dirt 2, this game sports impressive visuals with DX11 support. “Ultra” settings for shadow effects, tessellation, and post processing elements, like depth of field, then become available to the gamer, and in turn, crank up the workload on the graphics subsystem. The game engine also makes use of multi-core processors for higher performance on top-end systems. We tested the game configured with its Ultra graphics options with 4X anti-aliasing at resolutions with of 1920x1200 and 2560x1600.

We unfortunately ran into an issue with our EVGA card that prevented us from completing both tests with Dirt 3, but we expect the card would have finished in-line with its previous results. In this game, the GeForce GTX 670s were once again just a hair slower than the GeForce GTX 680, but they finished ahead of the AMD Radeon 7900 series cards.

GeForce GTX 670 SLI scaling was also good, as the cards finished just behind the higher-end GeForce GTX 690 and GeForce GTX 680 SLI configurations.
 


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