NVIDIA GeForce 6600 GT - Value Based PCI-Express Part II
Benchmarks with FFXI & Halo
|The Final Fantasy franchise is well known to console gamers, but Squaresoft has since made the jump to the PC with a MMORPG version of this classic. The Final Fantasy XI benchmark runs through multiple scenes from the game and displays a final score every time a full cycle of the demo is completed. Although the demo is meant the check an entire system's readiness to play the game, the number of frames rendered scales when different video cards are used. Lower scores indicate some frames were dropped to complete the demo in the allotted time. The scores below were taken with the demo set to its "High Resolution" option (1024x768), with anti-aliasing disabled.|
Our first test with the GeForce 6600 GT shows signs of the card's ability to top the X600 XT as NVIDIA claimed. With Final Fantasy XI, the 6600 GT topped the Radeon X600 XT by a firm 732 points while overshadowing the 5750 by over 2200 points. If this is any indication of things to come, the X600 XT may be in for a long day.
|For many gamers, the release of Halo for the PC marked the end of a long wait, since it was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in their README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the latest v1.04 patch and ran this benchmark twice, once at 1024x768 and then again at 1280x1024. Anti-aliasing doesn't work properly with Halo at the moment, so all of the test below were run with anti-aliasing disabled.|
With HALO, the benchmarks were even more in favor of the GeForce 6600 GT as it managed to beat the X600 XT by 32FPS at 1024x768 and almost 24FPS at 1600x1200.