Head-to-Head Performance With Unreal Tournament 2004
|Epic's "Unreal" games have been wildly popular, ever since the original Unreal was released in the late '90s. Unreal, Unreal Tournament, and then Unreal Tournament 2003, rapidly became some of our favorites, for both benchmarking, and for killing a few hours when our schedules allowed it! Epic recently released the latest addition to the franchise, Unreal Tournament 2004. We used the demo version of the game to benchmark these cards at resolutions of 1024x768 and 1600x1200, without any anti-aliasing, with 4x AA, with 4X AA and 8X anisotropic filtering and lastly with 4X AA and 16X aniso.|
With double the Pixel Pipelines of the Radeon X600 XT and a lower price tag, it looks like it's going to be tough to justify the X600 XT's price tag. Once again, the 6600 GT maintained solid leads over ATI's value-class card, holding a 25FPS lead in 3 out of the 4 tests. Whether we compare veteran tests like Splinter Cell and Halo or newer titles such as UT2004, the GeForce 6600 GT steals the show. The next question is, how does it perform with today's newest titles? The answer to that is up next.