Next we'll test the Samsung
Galaxy Note 8 with GFXBench, which has been one of our standard mobile
graphics performance benchmarks for quite a while now. In order to ensure display refresh (v-sync) and resolution are not limiting factors, we are comparing off-screen test results here. GFXBench tests OpenGL ES graphics workloads; we're specifically testing GLES 2.0 and 3.0 rendering performance in the following two benchmark modules.
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3D Graphics Benchmarks: 3DMark & GFX Bench |
Pushing The Pixels |
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The Note 8 did very well here. It put up the best score we've seen to date in the T-Rex benchmark and tied for the lead in the Manhattan test.
We also ran Futuremark's 3DMark, which has been a staple 3D graphics benchmark at HotHardware across all mobile and desktop platforms for many years. In this case we were running
3DMark Ice Storm Unlimited, which is targeted for mobile devices and also runs at 720p in offscreen mode, so as to take display resolution out of the equation. This test and its 3D graphics engine is also based on the Open GL ES 2.0 API.
In the newer 3DMark Sling Shot benchmark, the Galaxy
Note 8 takes the lead and bests all of the other phones we've tested. As it stands today, the
Snapdragon 835 with Adreno 540 graphics is the most powerful SoC employed in Android-based smartphones, so it's no surprise to see the Note 8 performing as well as it does.