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Metro 2033 |
DX11 Gaming Performance |
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Metro 2033
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Metro 2033 is your basic post-apocalyptic first person shooter game with a few rather unconventional twists. Unlike most FPS titles, there is no health meter to measure your level of ailment; rather, you’re left to deal with life, or lack thereof, more akin to the real world with blood spatter on your visor and your heart rate and respiration level as indicators.
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The game is loosely based on a novel by Russian Author Dmitry Glukhovsky. Metro 2003 boasts some of the best 3D visuals on the PC platform and includes a DX11 rendering mode that makes use of advanced depth of field effects and character model tessellation for increased realism. This title also supports NVIDIA PhysX technology for impressive in-game physics effects.
By now, the Tiki/ Mini Gaming PC rivalry has been well established, so it’s a little surprising to see the Tiki break away in Metro. It had notably better frame rates in the higher two resolutions that we tested.
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S.T.A.L.K.E.R. Call of Pripyat |
DX11 Gaming Performance |
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Call of Pripyat is the third installment of the S.T.A.L.K.E.R. series. We ran this test with all settings on Ultra and with DX11. As with our other benchmarks, we ran S.T.A.L.K.E.R. at three common display resolutions and recorded the frame rates from the Sun Shafts module.
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Interestingly, the Tiki didn’t perform as well as we expected in the S.T.A.L.K.E.R. test, though it still managed to outscore most of the other systems. Still, AVADirect’s Mini Gaming PC took the crown, here.