Alienware Area 51: Triad, Tri-SLI GTX 980, Haswell-E

Bioshock Infinite Performance

BioShock Infinite is clear game-of-the-year material. The floating city of Columbia is one of the most evocative, intense, and gorgeous environments we've ever seen in a PC game -- but how much you like it may depend on what sort of visual wizardry you prefer. BioShock Infinite is built on Unreal Engine 3, and while it pushes that framework's capabilities into the stratosphere, there's a clear difference between BioShock Infinite and, say, Crysis 3. BioShock Infinite emphasizes light, color and motion, and while the characters look more exaggerated and cartoon-like than some other games, they still look great. We tested the game at various resolutions with its DX11 code path with DOF effects enabled.

Bioshock Infinite
DirectX 11 Gaming With Unreal Engine

Bioshock Infinite


Although the Alienware Area 51 was the clear leader at both resolutions we tested in the Bioshock Infinite benchmark, this game isn't strenuous enough to tax that tri-SLI configuration at 2560x1600.  Crank that resolution up to 4K, however, and the tri-SLI setup in the Area 51 gives the system some wings, and the Area 51 jumps out to a significantly lead.

Related content