||If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine produces some stunning visuals that are easily the most impressive real-time 3D renderings we've seen on the PC to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is a beast of a game. We ran the full game patched to v1.2 with all of its visual options set to 'High' to put a significant load on the graphics cards being tested A custom demo recorded on the Island level was used throughout testing.|
Our custom Crysis benchmark echoed many of our previous results. In this game, the new Radeon HD 4850 wasn't quite as fast as the upcoming GeForce 9800 GTX+, but the Radeon HD 4870 was just a hair faster then the GeForce GTX 260. Multi-GPU scaling was slightly better on the NVIDIA configurations, however, which allowed the GeForce 9800 GTX+ SLI-based system to outpace both of the Radeon HD 4800 series CrossFire configurations.