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Doom 3 (Multi-Player)

Benchmarks & Comparisons with Doom 3 - Multi-player
The Wait Is Over!.

Doom 3
Our first round of Doom 3 benchmarks focused on single-player performance.  In this round we'll run a series of multi-player tests to see how things unfold.  These timedemos were run with our custom "HH_Frag2" demo, which is a recording of a five-player on-line match that took place in the "Frag Chamber" map area. We ran benchmarks with Doom 3 set to its "High-Quality" mode at resolutions of 1,024 x 768 and 1,280 x 1,024 without any anti-aliasing enabled and then with 4X AA and 8X Aniso enabled concurrently.  Note: Doom 3 enables 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel.

The Mobility Radeon X700 performed somewhat better in out custom Doom 3 multi-player test.  At 1024x768 with anti-aliasing disabled, the MR X700 his a respectable 50.4 frames per second.  And in the same configuration at 1280x1024, it hit just broke 34 FPS.  Turning on anti-aliasing though, dragged performance down significantly, although you could argue that an on-line death match would be playable at 1024x768 with 4X AA enabled.

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