Items tagged with Oculus Rift

First announced back in October, Facebook today announced that it is now shipping the Oculus Go standalone wireless VR headset. Unlike the original Oculus Rift or the HTC Vive/Vive Pro, the Oculus Go doesn't require a PC and won’t limit your freedom of movement with bulky cables. The Oculus Go is also different from solutions like the Samsung Gear VR in that it doesn't require you to strap in your smartphone. Powering everything is a Qualcomm Snapdragon 821 processor, which was hot stuff in the flagship smartphone world in late 2016. Paired with the SoC is 3GB of RAM and either 32GB... Read more...
Valve has announced a rather significant update to the SteamVR Beta that will be a boon to owners of both current and future virtual reality headsets. The SteamVR runtime has been upgraded with a new auto-resolution scaling routine that is able to enhance your visual experience based on how powerful the GPU is in your current gaming rig. So how does this work? According to Valve's Alexa Vlachos, SteamVR will automatically determine the speed of your GPU and will choose a resolution based on what it is capable of rendering. Vlachos says that many gamers have incredibly powerful graphics cards that... Read more...
If you're looking to find a last-minute gift for the PC gamer on your shopping list, and don't mind parting with nearly four Benjamins, the Oculus Rift is now on sale for the low, low price of $379. This represents a $20 discount from its normal selling price. We should note that this isn't the lowest price we've seen for the virtual reality headset (it fell to $349 on Black Friday), but this is the lowest that we'll probably see for a while. The promotion is good through December 20th. The lower price is available direct from Oculus.com, or if you prefer, you can visit one of your favorite online... Read more...
We've been hearing rumors of a cheaper, standalone wireless VR headset on the way from Oculus for quite some time. Today, Facebook revealed to the world what it has been working on, and it is called the Oculus Go. As expected, Oculus Go is a self-contained headset that doesn't require a physical connection to a smartphone or PC. And more importantly, it's wireless, so you don't have to worry about tripping over cables when the action starts heating up in your VR games. Given its wireless nature, don't expect the Oculus Go to provide the same type of immersive experiences that you would get with... Read more...
As more and more people move to adopt virtual reality (VR) for gaming, the hardware market is beginning to heat up. In July, the Oculus Rift VR headset was slashed from $599 down to $399. HTC also chopped the price of the Vive VR headset by $200, bringing the cost of entry to a permanent $599. Sony is used to being one of the cheaper points of entry for the VR world with the PlayStation VR headset, and now the company has announced a price cut on the device. With the price cut in place, the PS VR headset and PlayStation Camera can now be had in a new bundle for $399 in the U.S. and $499 CAD.... Read more...
If you’re a fan of Mozilla’s Firefox web browser, a big update is coming to the release channel tomorrow. Firefox 55 features support for WebVR, which is a platform for viewing virtual reality content from within a browser environment. Mozilla says that its current implementation of WebVR will be supported on both the Oculus Rift and HTC Vive VR headsets. The company describes WebVR, writing: WebVR transforms VR into a first-class experience on the web, giving it the infinite possibilities found in the openness and interoperability of the Web Platform. When coupled with WebGL to render 3D graphics,... Read more...
Earlier this week, Facebook made a huge step forward in making virtual reality headsets more adorable for the enthusiast community. For the rest of the summer, the Oculus Rift and Touch bundle will cost just $399, which is a $200 discount from the usual price. However, according to a new report, Oculus is looking to drive the price down even further in the future and provide a “cord-free” VR experience. Oculus is looking to bridge the gap between cord-free headsets that rely on your smartphone to power the VR experience (a la Samsung Gear VR) and more powerful corded systems like the Rift and HTC... Read more...
If you’ve been waiting for the perfect opportunity to jump in an experience the Oculus Rift for some kickass virtual reality gaming, then now is probably the best time to jump in feet first. Oculus is kicking off its summer sale, and as part of the 6-week long promotion, the Oculus Rift + Oculus Touch bundle will receive a $200 price cut. This drops the price of entry down to a more palatable $399. This new price drop comes after the Oculus Rift and Oculus Touch were separately discounted permanently to $499 and $99 respectively. At $399, the Oculus Rift should appeal to a much broader audience... Read more...
It’s been three years since Facebook first acquired Oculus, which at the time seemed like a rather curious purchase. Over the years, we’ve seen that Facebook is putting an increasing focus out virtual reality (VR) and devices like the Oculus Rift serve as the perfect hardware platform to take the plunge with early adopters/enthusiasts. That focus on Oculus Rift is expanding today with the announcement that Facebook Spaces is launching in beta form. Facebooks Spaces is a separate VR app that allows you to interact with your friends “in a fun, interactive virtual environment as if you were in the... Read more...
Consumers at large do not seem to be ready to embrace the concept of virtual reality, at least not at today's asking price—a high-end headset costs $599 to $799, plus there is the cost of a PC with sufficient hardware to support VR experiences. Due to low sales of Oculus Rift in Best Buy, Facebook has decided to close 200 of its 500 VR demo stations at Best Buy locations across the United States. Facebook acquired Oculus three years ago for $2 billion, or closer to $3 billion if you factor in the cost to retain employees and bonuses for reaching certain milestones. Either way you slice it, Facebook... Read more...
There has been a ton of buzz surrounding virtual reality, augmented reality, and mixed reality hardware and software. The truth of the matter is, nobody really knows if any of these technologies have legs, and if so what field they will thrive in. Developers have largely focused on gaming early on, though what about social? Oculus just launched something called "Oculus Rooms and Parties" for Gear VR owners, and it reminds me of a time when services such as America On-Line and CompuServe brought users together. "The first wave of VR was all about the magic of presence, the immersive sense of actually... Read more...
After a rather lengthy delay, the Oculus Touch controllers are finally available to purchase. You can do things the simple way by ordering them directly from Oculus online, or you can drive on down to a brick and mortar store like Best Buy to pick them up in person. Originally scheduled to launch in the first quarter of 2016 along with the Oculus Rift virtual reality (VR) headset, the Oculus Touch controllers were instead delayed in order to work out bugs, improve performance and make the experience more reliable for users. “Precise tracking and ergonomic handle design work in tandem to bring hand... Read more...
It still remains to be seen if virtual reality experiences are here to stay of if they're a passing fad, but in favor of the former, developers are stepping up and taking advantage of current hardware solutions. That includes the Oculus Rift and its upcoming Touch motion controllers, which are slated to release next week. Accompanying them will be over 50 made-for-VR titles that leverage the Touch controllers. To be exact, there will be 53 VR titles optimized for Touch input on day one. Some will be better than others, obviously, but Rift owners who pre-ordered the Touch will find a large and varied... Read more...
Virtual reality (VR) is starting to slowly take off on PC and console gaming platforms, but that also means that there is plenty of fragmentation going on as each platform looks to stake its claim on early adopters. This was especially the case during the early days of the HTC Vive and Oculus Rift, when attempts to “unify” the gaming experience on the VR headsets by the hacking community were initially thwarted. However, as least one game publisher, Ubisoft, is looking to allow all gamers using the three major VR platforms to engage in online multiplayer sessions together. That means that PlayStation... Read more...
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