Asus AX800 XT (Radeon X800 XT Platinum Edition)

To help illustrate exactly how each of NVIDIA's and ATi's current, and last-generation, high-end cards compare to one another, we've put together a simple chart comparing each product's clock speeds, peak fillrate and peak memory bandwidth...

The Radeon X800 XT's higher-clocked, 16-pipeline core, equate to the highest peak single- and multi-textured fillrates of the lot.  At 8.32GPixels/Sec, the X800 XT's fillrate is a full 15.5% higher than NVIDIA's fastest card, the GeForce 6800 Ultra Extreme Edition.  NVIDIA's flagship card, however, has a peak memory bandwidth advantage of 2.6GB/s, or 7.3%.

The Asus AX800 XT
Let's Take a Closer Look...

     

     

     

     

Asus' AX800 XT, is a dead-ringer for their AX800 Pro (reviewed here).  Both cards share the same bright orange PCB, single-slot heavy-duty copper GPU cooler, and nearly silent blue-lighted fan.  Asus' X800s also share the same custom decal on the fan shroud and they both have the same purple Molex power connector located at the upper-corner of the board.  At first glance, the design looks somewhat unique, but in actuality the cards are basically identical to ATi's reference designs, which incidentally were also nearly indistinguishable from each other.

On the back side of the card, the ATi Rage Theater chip, which handles this card's ViVo (Video-In / Video-Out) functionality, can be found along with four of the 8 on-board memory chips.  The Asus AX800 XT is equipped with 256MB of Samsung GDDR3 memory, clocked at 560MHz (1.12GHz DDR).  The chips are branded with the model number "K4J55323QF-GC16".  Locating the reference to these particular chips on Samsung's website reveals that they are rated for 600MHz (1.2GHz DDR) operation, which means there should be a bit of headroom left when overclocking.


Tags:  Asus, ATI, Radeon, edition, XT, platinum, PLA, X8
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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