Wolfenstein: Enemy Territory
|We also ran through a batch of timedemos with the OpenGL game Wolfenstein: Enemy Territory. Wolfenstein: ET is a free, standalone multiplayer game that is based on the excellent Return to Castle Wolfenstein, that was released a few years back. It uses a heavily modified version of the Quake 3 engine, which makes it a very easy to use benchmarking tool. We created our own custom demo and used the built-in timedemo feature to check each card's frame-rate. The tests below were run at 1024x768 and again at 1600x1200, without anti-aliasing, with 4X AA, wand lastly with 4X AA and 16X anisotropic filtering enabled concurrently.|
Although our custom Wolfenstein: Enemy Territory demo has lots of on-screen characters fighting in both indoor and outdoor scenes, it is not able to tax any of these high-end video cards when running at 1024x768. At the lower resolution, all of the cards were basically CPU bound, except for the AX800 XT when anti-aliasing and anisotropic filtering were enabled in concert. Bumping the resolution up to 1600x1200 puts a little strain on the cards, however. At the higher resolution, the AX800 XT lagged slightly behind the GeForce cards when no AA was used, but the AX800 pulled ahead by over 10% when 4X AA and 16X aniso were used.