Items tagged with dlss 2.0

Backpacking across the country "Once...there was an explosion." So opens the oft-memed narrative of Kojima Productions' first post-Konami title, Death Stranding. If you've not been paying attention to the game, which launched in November as a PlayStation 4 exclusive, this title is about to make its jump to the PC. On July 14, non-PS4 gamers will get their first look at a post-apocalyptic world where, if one person dies, entire cities could be close behind. We got early access to the game, and today we can tell you about our experience, which is probably best summed up as "wild." Of Bridges And Bridges In a near-future version of the world, a mostly-unexplained event called the Death Stranding... Read more...
Now might not be the optimal time to invest in a new GPU—both NVIDIA and AMD have new graphics cards on the horizon, built around Ampere and RDNA 2 (Big Navi), respectively—but if you absolutely can't wait, you can score a nifty bonus. If you buy a GeForce RTX series graphics card, that is. Purchasing a qualifying card and you will receive Death Stranding at no additional cost. The bundle promotion arrives just a few days before Death Stranding releases to PC on next Tuesday, July 14. Death Stranding will come out of the gate with support for NVIDIA's second generation Deep Learning Super Sampling (DLSS 2.0) technology. Simply put, DLSS 2.0 works well, and is much improved over the... Read more...
In this episode of HotHardware's Two And A Half Geeks, Marco, Dave, and Chris will be covering AMD's hot, new Ryzen 4000 Mobile platform in the ASUS ROG Zephyrus G14 laptop, id Software's killer and hella-fun Doom Eternal, and NVIDIA's latest DLSS 2.0 release with much better visuals and performance... Show Notes: 03:02 - ASUS ROG Zephyrus G14 Review: AMD Ryzen 4000 Mobile Unleashed 12:54 - AMD Launches Ryzen 4000 Series For Laptops: Zen 2 Mobile Unleashed 17:05 - Doom Eternal: Demon Killing Gameplay And GPU Performance Review 19:50 - Doom Eternal Tips And Tricks For Optimizing Your Hell-Raising Gaming Rig 25:51 - Evaluating NVIDIA DLSS 2.0 Quality And Performance In Mech 5 And Control... Read more...
Back when the GeForce RTX family launched in late 2018, NVIDIA unveiled its Deep Learning Super Sampling anti-aliasing method, which upscales low-resolution images via machine learning on the GPU's Tensor cores. While the technology was promising, there were some drawbacks. First of all, image quality was typically lower than rendering at the target resolution, even when the game was in motion. Also, DLSS required per-game training on the graphics giant's neural network, and as a result adoption wasn't quite as high as NVIDIA would have liked. All that changed this week when the GeForce maker unleashed a new revision of its AI-powered anti-aliasing method, dubbed DLSS 2.0. This time around, implementing... Read more...
NVIDIA made some big promises when it first outed its Deep Learning Super Sampling (DLSS) technology. Through the wonders of artificial intelligence and machine learning, DLSS aimed to make games look better at higher resolutions, and boost framerates without overburdening the GPU. Results were mixed, though, and certain limitations held the technology back. Now with the introduction of DLSS 2.0, NVIDIA is promising even bigger and better things. DLSS 2.0 delivers a "big leap in AI rendering" and breaks free of several existing constraints. The biggest one is game support—DLSS 2.0 has the potential to be more broadly supported in games because, unlike before, it does not require training... Read more...