The Origin of Speed: Origin's Genesis Gaming System

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Left 4 Dead, Batman: Arkham Asylum

Left 4 Dead
DirectX Gaming Performance

Left 4 Dead

Left 4 Dead is a co-operative, survival horror, first-person shooter that was developed by Turtle Rock Studios, which was purchased by Valve part-way into development. Like Half Life 2, the game uses the Source engine, however, the visual in L4D are far superior to anything seen in the Half Life universe to date. The game pits four Survivors of an apocalyptic pandemic against hordes of aggressive zombies. We tested the third mission (Blood Harvest) with a complete run through "The Bridge" level,  8X anti-aliasing and 16x anisotropic filtering were both enabled and all in game graphical options were set to their maximum values.

L4D doesn't put that heavy a load on the GPU; our results here imply that it may not be the best test vehicle for demonstrating performance deltas between uber high-end GPUs.

Batman - Arkham Asylum
DirectX Gaming Performance

Batmat:Arkham Asylum

Batman: Arkham Asylum is a third-person action game developed by Rocksteady and is arguably the best comic book videogame of all time. Cast as the Dark Knight, you track down the Joker and bring him back to Arkham Asylum, Gotham's home for the criminally insane. However, the Joker escapes and takes over the asylum filled with hundreds of villains, which you must battle in this dark and creepy world. Gameplay consists of fist fighting, attacking from the shadows, and exploration. We tested the game using the built in benchmark at 1900x1200 with no anti-aliasing, PhysX off, and every graphical options set to their maximum values.

Again, there's evidence that even a 1900x1200 maximum detail configuration isn't enough to push the envelope on some test systems.

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