Sony VAIO Tap 21 Multitouch Mobile Desktop Review

Next, we ran the Sony VAIO Tap 21 through a few gaming tests to see how it would fare.

Lost Planet 2
DX11 Gaming Performance


The Intel HD 4400 series graphics engine in the Sony Tap 21 isn't particularly powerful, especially when it's paired to only a single channel of memory. In these tests, we couldn't even enable anti-aliasing and complete the benchmark properly. The GT 430 with AA, was faster then the Intel HD 4400 without it.  It is safe to say that this machine is not ideal for gamers. It's fine for the casual stuff you might find on Facebook, but not for shooters or anything that requires a decent GPU.
 
Cinebench R15 OpenGL Test
3D Rendering

Cinebench R15’s GPU benchmark uses a 3D scene depicting a car chase, which measures the performance of a graphics card using OpenGL. The graphics card has to process a large amount of geometry (nearly 1 million polygons) and textures, as well as a variety of effects, such as bump maps, transparency, lighting and more. Results are reported in frames per second.


The VAIO Tap 21 fared a little better in Cinebench's OpenGL benchmark, but once again, the systems single-channel memory configuration, which results in relatively low memory bandwidth, holds it back. With dual-channel memory, the Intel HD 4400 series graphics engine should easily surpass the HD 4000 in the Ivy Bridge-based Core i5.
 

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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